Satsuki for...

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Comments

  • PendraiaPendraia Posts: 3,598
    edited December 1969

    JOdel said:
    Well there's the basic one over in the thread. Otherwise I just had to ask questions and wait for answers. The developer is very good at respinding to questions.

    My own work is far from expert, but I am managing to bring a lot of the things in that I want to use. I'd a dozen or so characters built in Gen 4 that I needed to port over for future projects, and finally managed it. Plus a lot of stuff like RawArt's K4 morphs, and what all.

    Thanks for the info...I'll check out the thread!

  • JOdelJOdel Posts: 6,286
    edited December 1969

    What I really find I appreciate is bringing over expression morphs. They come in on dials so you can blend them, or apply only a bit of them rather than have them merely on or off.

  • rogerbenrogerben Posts: 0
    edited December 1969

    JOdel said:
    What I really find I appreciate is bringing over expression morphs. They come in on dials so you can blend them, or apply only a bit of them rather than have them merely on or off.

    And with that, I'm finally sold on GenX.

  • PendraiaPendraia Posts: 3,598
    edited December 1969

    JOdel said:
    What I really find I appreciate is bringing over expression morphs. They come in on dials so you can blend them, or apply only a bit of them rather than have them merely on or off.
    I go on holidays at the end of next week, so hopefully I'll get chance to play then.
  • kyoto kidkyoto kid Posts: 41,035
    edited December 1969

    ...OK, took care of the nagging Duplicate ID issue.


    Here's Satsuki as my Leela.

    Satsuki_Leela.jpg
    800 x 1131 - 547K
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