Moving Polygons to a different Shading Domain

Hi all.

I have polygons assigned to an existing shading domain that I want to move to a new shading domain.

I select the polygons in thev vertex room and assign them to a new shading domain. - works fine.

I go back to the scene and then realise I've missed some. Back into vertex room select the shading domain (global tab) that I want to add to, select more polygons, but they don't get added !

I suppose I could add the additional polygons to another new shading domain, but is there no way to 'add to existing one?'

Thanks in advance

Comments

  • TangoAlphaTangoAlpha Posts: 4,584

    Pick the polygons you missed, *then* select the shading domain you want to put them in. (only difference from your original workflow is that the new domain now exists)

  • Thanks TangoAlpha. I'll give that a try. :-)

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