I missed the POINT
richard.chaos_91798ec102
Posts: 0
I am doing morph targets for a head and am having trouble selecting the correct POINTS inside the mouth in airframe mod from all the clutter. I would like to turn off or make invisible most of all the geometry on the BACK of head in the vertex model room! I know you can do that but can recall how to do that
Comments
Select what you want to hide, pull down the view menu, then click hide selection.
or Ctrl +\
You can select by shader domains or vertex group names if you have them set up.