Weird effect on skin when using Wet Body Iray - HELP!

Hi,

I am trying to use Wet Body Iray (http://www.daz3d.com/genesis-3-female-s-wet-body-iray) on my figure's skin. It applies another 'skin' on her skin that looks like dirt in the textured view but turns to water when rendering.

However, it seems like under certain lighting configurations the water appears like dirt in the render as well.

This was rendered using only mesh lights: 

http://i.imgur.com/nxtj15A.png

http://i.imgur.com/arMGYMU.png ;

In a different render, I used HDR light only and the wet look worked ALMOST perfectly.

The legs looked good: http://i.imgur.com/h3t6hQm.png

The chest had some 'dirt' again in some parts that should be water: http://i.imgur.com/EWIKd1a.png

I was using the same renderring settings in both renders.

Any help with figuring out why I am getting these dirt spots instead of wetness and how to fix it would be greatly appreciated!!!

 

Thanks!

Post edited by teldil_d916c75975 on

Comments

  • mjc1016mjc1016 Posts: 15,001

    Umm...what is your environment?

    I'm guessing that there isn't much to actually reflect, judging by the fact that what's showing is white or grey.  What it looks like to me is that the water is reflecting what the environment is...a whole lot of 'nothing'.  If you are using the Dome (or Dome and Scene) with a HDRI in the Environment Map slot, make sure Draw Dome is ON.  If you aren't...try it or provide a complete surrounding environment so there is something for the water to actually reflect.

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