3Delight: S2050 shader error

I'm getting the dreaded white matte material renders for 3delight renders for my characters skin. I already delete and re-delete my brickyard folder, no luck. I threw different skin material on my character then threw the old one back, no luck. I made sure Daz was completely shut down then restarted it, no luck. Shut down laptop and restarted it the next day, no luck. I reinstalled Daz, no luck. Anything else I can do?

 

3Delight message #45 (Severity 2): S2050: cannot find shader 'brickyard/{407f8e5c-3a9b-4708-b5e5-799ff1fe7c1d}/shader_Surface', will use 'defaultsurface'

Comments

  • Does it go away if you restart the render without doing anything else? I have had occasions when the render seems tos tart before the last shader is fully compiled.

  • MalixMalix Posts: 27

    Does it go away if you restart the render without doing anything else? I have had occasions when the render seems tos tart before the last shader is fully compiled.

    It does not. I've yet to see it go away at all.

  • mjc1016mjc1016 Posts: 15,001

    In the Surface tab, what shader does it say is on the surface?  (if it's an entire skin, pick any of the skin surfaces.)

  • MalixMalix Posts: 27
    edited December 2016
    mjc1016 said:

    In the Surface tab, what shader does it say is on the surface?  (if it's an entire skin, pick any of the skin surfaces.)

    How would I find that out? Currently looking around to see how to get that info to you, sorry. I'm still learning how to use this.

    Post edited by Malix on
  • Look at top-left of the Surfaces pane, in the Editor tab.

  • MalixMalix Posts: 27
    mjc1016 said:

    In the Surface tab, what shader does it say is on the surface?  (if it's an entire skin, pick any of the skin surfaces.)

     

    Look at top-left of the Surfaces pane, in the Editor tab.

    AoA_Subsurface

  • That is one that sometimes needs the brickyard folder cleared, and usually clearing the brickyard folder fixes it. Try going to Edit>Preferences and choose a new location for your DS Temp folder, see if that works better.

  • MalixMalix Posts: 27

    That is one that sometimes needs the brickyard folder cleared, and usually clearing the brickyard folder fixes it. Try going to Edit>Preferences and choose a new location for your DS Temp folder, see if that works better.

    Tried, did not work. Nice idea, though.

  • mjc1016mjc1016 Posts: 15,001

    The only other thing I can think of, right now, is to reinstall the Default Resources...

  • MalixMalix Posts: 27
    mjc1016 said:

    The only other thing I can think of, right now, is to reinstall the Default Resources...

    Reinstall this? http://www.daz3d.com/subsurface-shader-base

    Or other resources?

  • MalixMalix Posts: 27
    mjc1016 said:

    The only other thing I can think of, right now, is to reinstall the Default Resources...

    Nevermind lol, you meant the actual Default Resources. Giving it a try.

  • MalixMalix Posts: 27
    edited December 2016

    No solutions, I'll just switch everything over to Iray Uber. Hopefully that will work just fine.

    Post edited by Malix on
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