Big File Size from a Sweater

I've been watching my file sizes lately.  I've had an experience I don't understand.

I had a scene with figure in it, a G2F.  The scene file size was around 200K.  I put a sweater on it.  The sweater was made for Genesis.  I used Fit To on it.  The sweater file size was moderate, 100K or less.  After loading it into my scene and using Fit To on it, my scene file size went to 7Meg.  Holey Moley!  I tried this over again a few times with a clean scene file and got the same results.  Can you tell me what went on?

  • Might there have been something peculiar about the sweater DUF file? a badly made model perhaps?
  • Is there something evil going on in the Fit To script?  I haven't tried this enough times yet to say.
  • Is this yet another example of operator error?  Highly possible.

Even wild guesses would be appreciated.

Comments

  • mjc1016mjc1016 Posts: 15,001

    Where are you checking the size?

     

  • When you AutoFit changes are made to the geoemtry and rigging. For the basic sweater those were in the .dsf filse in the Data folder, so not taken account of by your comparison - now that they have been modified (and not saved as assets) they are contributing to the size of the scene file.

  • laststand6522732laststand6522732 Posts: 866
    edited December 2016

    When you AutoFit changes are made to the geoemtry and rigging. For the basic sweater those were in the .dsf filse in the Data folder, so not taken account of by your comparison - now that they have been modified (and not saved as assets) they are contributing to the size of the scene file.

    Ah, so.  That makes sense, that AutoFit is doing this.  I now have questions about "assets" that I will save until I have done some research.


    Wow.  Turning the sweater into a Figure/Prop Asset made an enormous differance!  Thanks!

    Post edited by laststand6522732 on
Sign In or Register to comment.