Scene Origin Point

Hi all,

Is there a way to set the X-Y-Z origin points to a new zero locations in a scene?  I'm trying to merge several subscenes to a workspace but item are showing up all over the place. It there a way to X= 0 Y=0 Z=0 to another location in the scene? Something like moving a rule zero-point in Adobe Illustrator or Photoshop?

Thanks 

Comments

  • jestmartjestmart Posts: 4,449

    No, Blender3D has a 3D cursor that can be placed anywhere and be set to be the new 'world origin', it is something I have wanted in studio for a long time.  

  • Hold down alt (Win)/opt (Mac) and drag the content from a content pane, release the mouse button before the key - the target icon will be treated as a temporary origin.

Sign In or Register to comment.