Suggestion: "one click" pose correction tool

Hey there,

I suggest a "one click" pose correction tool but I really do not know if it is possible or easy to create such a product.

Here is the subject:

There are many DAZ Characters out there like G3F itself, Victoria 7, Bethany 7, Olympia 7 and many more and for some of these characters we have a lot of poses and for some just a view and we want to use Victoria 7 poses also for Bethany 7 for example, or for Olympia 7 and here begins the problem. Some poses created for Victoria 7 work fine also for Bethany 7 or Olympia 7 without the need of fixing but others do not and need fixings  (most of the time colar, shoulder, forearm and pelvis and lower abdomen - bending, twising, front/back and so). And here comes my suggestion. What about a "one click" pose correction that makes it possible to load a Victoria 7 pose to Bethany 7 and then just one button click and the pose automatically corrects to Bethany 7 or maybe to Olympia 7 and so on?

Comments

  • IsaacNewtonIsaacNewton Posts: 1,300

    That sounds simple enough, but I suspect that it would be very complex in practice. Following your "click" the software would have to perform many tasks involving moving body parts (eg legs) into "similar" positions even though they are not the same size and shape. If there were some type of real anti-mesh-collision system this might have some chance of success, but we are still waiting for that. Having said that, there are some very clever PAs out there, so we can wait and see if someone will take up the challenge.

  • cosmo71cosmo71 Posts: 3,609

    That sounds simple enough, but I suspect that it would be very complex in practice. Following your "click" the software would have to perform many tasks involving moving body parts (eg legs) into "similar" positions even though they are not the same size and shape. If there were some type of real anti-mesh-collision system this might have some chance of success, but we are still waiting for that. Having said that, there are some very clever PAs out there, so we can wait and see if someone will take up the challenge.

    yes, a smart and clever anti-mesh-collision would be great, also a smart and clever smoothing modifier for parts of the body and not for the complete figure would be good

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