My WIPS, renders and animations :)

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Comments

  • IceDragonArtIceDragonArt Posts: 12,548

    I do love the golden skull that's super cool!

  • FishtalesFishtales Posts: 6,119
    edited August 2017

    @IceDragonArt

    Thank you.

    I was messing with skins on the Genesis 8 Male figure. Quite a few worked but I thought these two the most interesting.

    Genesis 8 Male Gwenbleiz HD and Beard for Michael 7

    2017-08-26 16:16:11.116 Total Rendering Time: 2 hours 23 minutes 28.34 seconds

    Click on image for full size.

    Genesis 8 Male Creech Volution G3 Male skin Dragonsbane hair

    2017-08-27 19:23:11.681 Total Rendering Time: 1 hours 7 minutes 31.57 seconds

    Click on image for full size.

    I did around 13 in total and rather than do a string of posts I put them together in a PDF which can be downloaded here (it is 20 MB in case you have a slow connection)

    http://www.ftscotland.co.uk/temp/genesis8-skin-images.pdf

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  • Worlds_EdgeWorlds_Edge Posts: 2,152

    "Michael Creech" looks pretty darned awesome!

  • FishtalesFishtales Posts: 6,119
    edited August 2017

    The latest in the tiger series. I used the LAMH Catalyzer for the fur.

    "I wont eat you. Just get me out of here."

    Tiger Catalyzer hair 6 and 2

    2017-08-28 17:39:31.489 Total Rendering Time: 1 hours 46 minutes 7.57 seconds

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    2017-08-28 21:45:44.516 Total Rendering Time: 1 hours 28 minutes 54.64 seconds

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  • FishtalesFishtales Posts: 6,119
    edited September 2017

    This is Steam Punk Nest, Bethany 7, Merlins Medieval Wagon and bread with the Millenium cat. I used Grime-inizer to dirty things up a bit.

    2017-08-29 21:13:15.446 Total Rendering Time: 58 minutes 31.66 seconds

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,119

    A few of my backdrop images and the Catalyzer Bison

    2017-08-31 21:13:03.254 Total Rendering Time: 32 minutes 7.97 seconds

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    2017-09-01 12:00:44.001 Total Rendering Time: 2 hours 17 minutes 48.21 seconds

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    2017-09-02 01:12:11.556 Total Rendering Time: 5 hours 22 minutes 44.98 seconds

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  • The first "I won't eat you" render looks ever so realistic.  Lovely image.  Your backdrops are great as always.  Good job with the grime-inizer, it is quite convincing. 

  • FishtalesFishtales Posts: 6,119
    edited September 2017

    @Worlds_Edge

    Thank you. Here are a few more using my images as the backdrop.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,119
    edited September 2017

    Two more and I think that will do for now. Time to think of something else to render :)

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  • FishtalesFishtales Posts: 6,119
    edited September 2017

    I got Deinonychus so used one of my backgrounds...............again.

    Look at her, she is so last Millennium.

    2017-09-05 20:36:52.395 Total Rendering Time: 13 hours 20 minutes 20.69 seconds

    Click on image for full size.

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  • The grim looks very good.  And that buffalo looks quite happy with those backgrounds!  Love the raptor render!

  • FishtalesFishtales Posts: 6,119

    Here are a couple of images using the Iray Matte feature using a plane.

    The first one has the two planes turned off. One for the back of the bench and one for the seat. The background is an HDRI. The second image has the planes turned on and the third the Iray Matte feature turned off to show the planes.

    Click on image for full size.

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  • What is the Matte feature?

  • FishtalesFishtales Posts: 6,119

    @IceDragonArt

    Go to My Library/Scripts/Utilities/Create Advanced Iray Node Properties. Select the Plane (It is what I used but I suppose it will also work on any primitive) in the Surface Tab and apply the Iray Uber Base and then run the Iray Node script. That adds a new item under Parameters/Display called Enable Iray Matte with an On/Off button and another item called Iray Handle (I have no idea what that is for but it is a text box and I put Shadow in it but didn't see what difference that made :) ). It acts as a Shadow Catcher for items in the scene without Geometry, like in an HDRI, and allows shadows from the figures to be projected onto the HDRI which are vertical to the ground plane or should be above the ground plane, although those horizontal shadows don't show quite as well as the vertical ones. I then moved and resized the planes to fit where I wanted the shadows, that is the fiddly bit :)

  • FishtalesFishtales Posts: 6,119

    I went back to my video and brightened it as I felt the original was too dark.

  • FishtalesFishtales Posts: 6,119

    This was a test to see how the dress worked in an animation. Stopping the thighs poking through was a challenge but I notice some anomalies under the left arm and the necklace disappears into the chest as she breathes at the end :)

  • FishtalesFishtales Posts: 6,119
    edited September 2017

    Came across Wyvern 2.0 in my Runtime so tried it out with a little bit of DOF thrown in. The background is the HDRI from Easy Environments: Snowy Mountains.

    Click on image for full size.

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  • Ah, now that is a most useful tool! So your saying the bench she is sitting on is part of the HDRI? I never would have known!

    The Wyvern looks to be holding up pretty well!  He looks quite pleased in that last one.

     

  • FishtalesFishtales Posts: 6,119
    edited September 2017

    @IceDragonArt

    The only geometry in the scene is the horse, figure and the two planes, the rest is the HDRI.

    I added the rest of the Snowy Mountains to the Wyvern in this image and changed the pose.

    2017-09-19 23:20:59.453 Total Rendering Time: 5 hours 28 minutes 14.89 seconds

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,119

    This is Flock of Birds using one of my own images as a Backdrop. This is the full Gulls setting.

    Click on image for full size.

  • FishtalesFishtales Posts: 6,119
    edited September 2017

    Trying out The Road T MadiracAbandoned Gas Station with Terradome 3 for the terrain.

    Click on image for full size.

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  • NovicaNovica Posts: 23,887
    Fishtales said:

     

    Click on image for full size.

    Genesis 8 Male Creech Volution G3 Male skin Dragonsbane hair

    2017-08-27 19:23:11.681 Total Rendering Time: 1 hours 7 minutes 31.57 seconds

    I think he is so neat!!!! Very unique materials.

  • FishtalesFishtales Posts: 6,119

    @Novica

    Yes I was surprised how well the skin worked and the hair just set it all off.

  • NovicaNovica Posts: 23,887
    Fishtales said:

    This is Flock of Birds using one of my own images as a Backdrop. This is the full Gulls setting.

    Click on image for full size.

    Your background image really looks so good with these! 

  • FishtalesFishtales Posts: 6,119
    edited September 2017

    I wasn't happy with the way the wolves came out and I had another look and for some reason the Z and Y scales had been increased which was distorting the poses. I fixed that and did a couple more renders.

    2017-09-25 14:13:12.670 Total Rendering Time: 1 hours 32 minutes 31.88 seconds

    Click on image for full size.

    2017-09-25 12:25:40.486 Total Rendering Time: 1 hours 34 minutes 45.44 seconds

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  • FishtalesFishtales Posts: 6,119
    edited September 2017

    I updated the Wolf to Catalyzer Fur. Three of them in the same image brought my laptop to a stop for about half an hour before it started to render :)

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,119
    edited September 2017

    On a planet far away in the Galaxy a new species is beginning to explore :)

    Genesis 3 Female with various Morphs dialed in and Creech Female head and body. Skin shader Noise Worley Glossy.

    2017-09-27 09:32:39.426 Total Rendering Time: 37 minutes 26.91 seconds

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    2017-09-27 22:32:12.541 Total Rendering Time: 5 hours 29 minutes 42.25 seconds

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  • FishtalesFishtales Posts: 6,119
    edited September 2017

    Working with mirrors. It was a question asked in the forums about a possible bug which when someone was touching a mirror the reflection was far into the mirror and not touching. This is the image that I ended up with . I didn't do anything to the mirror other than convert it to Iray with the Uber Shader.

    "Mirror mirror tell me true.

    Does he love me as I love you?"

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,119
    edited October 2017

    2017-10-01 09:10:32.377 Total Rendering Time: 2 days 18 hours 55 minutes 40.87 seconds

    Had to stop this at 94% done as it had been sitting at that the best part of two days. I know why. The light is too bright from the eyes and there is too much contrast between the dark and the light areas in the scene. I have noticed this a lot in some scenes.

    Click on image for full size.

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  • FishtalesFishtales Posts: 6,119
    edited October 2017

    2017-10-01 11:58:24.552 Total Rendering Time: 2 hours 8 minutes 15.26 seconds

    Dropped the light from the eyes quite a bit, raised the Environment Light slightly and adjusted the Tone Mapping. Quite a difference in render time.

    Click on image for full size.

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