Carrara node rendering
Kodiak3d
Posts: 223
Probably been asked a dozen times, but not by me yet...
Can you use network rendering with a still image? I can only get it to work in animations where each node works on a different frame. Can you get them to work on the same image?
Comments
Never mind, I have something else causing a problem. Network issue. I'll have to work on this for a bit.
I can in C7. I don't know how the tools work in C8. I know there were supposedly improvements in node management, but haven't used them.
I think my issue is that one computer is on the network via cable and one is wireless. Trying to get it worked out. It can see the node, but it just isn't using it for anything.
As I understand it, the nodes can't use a wireless connection.
According to the DAZ Helpcenter they can.
https://helpdaz.zendesk.com/entries/21209178-how-to-set-up-render-node
What they say you can do, and what you can do are sometimes two different things. ;-)
When I mentioned the wired network, Vs. the wireless network, I was going from my experience with C7.2 Pro and earlier. Maybe it changed in C8? It was common knowledge in earlier versions, and there were numerous threads about node issues, including the info about wired networks. I just set my network up the recommended way from scratch, and had no real issues with the actual network. A randomization issue when using some procedural shader functions, yes. Network connection issues, no.
We all know that's true, lol.
I may just run some cable. Even if that's not the issue, it will be faster.
I have 4 PCs on a wireless network that render animations together (C8 Pro).
At first I had to mess with settings a bit, so the main PC will be able to see the nodes, but after that it worked just fine.
While starting a PC that was in hibernation, you might need to close the node and run it again, so it will be recognized.