Animating a texture

UkyuuUkyuu Posts: 182
edited January 2013 in Art Studio

I'd like to know how to animate a texture?

For example, let's say I have 3 textures TextureA (10%filled with orange) TextureB (30% filled with orange) TextureC (90% filled with orange)

I animate my character to fill a container. So I want Frame1 my container has TextureA, Frame10 my container has TextureB, Frame 20 my container has textureC... Would someone be able to tell me how I should do that please?

Ukyuu.

Post edited by Ukyuu on

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,289
    edited January 2013

    trying to animate textures probably not the easiest way to do this in Daz Studio, which does not natively support animated textures,
    there are scripts by Casual to over come this on this site namely matanim, which works in DS4 and can change tiling opacity and colours of textures.
    An easier way would be to resize a primitive fitted inside the glass so it grows in height along the timeline, create a cylinder and size it to fit increasing the y value as it fills and transforming if needed.

    Post edited by WendyLuvsCatz on
  • UkyuuUkyuu Posts: 182
    edited December 1969

    Thank you for the answer, I'll try this method then !

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