Problem with items moving in Scene tab

I'm curious if anyone knows of a fix for this extremely annoying issue I experience multiple times on a daily basis. Often, when I have multiple items in my scene I click around in the scene tab to perform various actions (ie. select and item or person, make something not visible or expand the dropdown for the item etc), before I know it, I click on another item to perform an action and the previous item gets moved to the drop down of the new item, as if I clicked an dragged it. It seems to be as if the first item has a secondary highlight on it, so to speak. I don't really know of another way of describing it. This because extremely annoying when I have an item that has many, many bones that I need to make invisible and while scrolling up and down the list and clicking each one individually (which is another problem all in itself) the highlight jumps down to a seemingly random bone that it just decided to "secondary highlight". So I have to scroll back to where I was and go from there, which is usually about 3 bones before it happens again. There has got to be some sort of way to correct or disable this "feature". If this is a feature, it is truly the worst idea the programmers thought of while making this version of the program. It does nothing but slow my work flow down and I need to correct it at this point. I'm sure it's got some sort of a name or title, but I have no idea what it is, in the decades that I've used computers, I have never seen anything like this in my life. It is truly a poorly designed and detrimental feature.

Comments

  • In your case I suspect the highlight is jumping as you are slightly off the icon, but it certainyl happens to me too. In your particular case, however, you don't need to do that - just select all the bones you want to hide, then use the Visible button in the Parameters pane to hide them all (the same for making them unselectable - use the Selectable button in Parameters).

  • In your case I suspect the highlight is jumping as you are slightly off the icon, but it certainyl happens to me too. In your particular case, however, you don't need to do that - just select all the bones you want to hide, then use the Visible button in the Parameters pane to hide them all (the same for making them unselectable - use the Selectable button in Parameters).

    I'm rendering something at the moment, so I can't check what you are talking about, but that unfotrtunately doesn't solve my problem. I still have to click on the items in the scene tab to perform actions and I will still run into the issue of them moving to where I do not want them. Often, a person gets parented to something else and when the person is wearing a lot of items and there are a bunch of items in the scene, it takes forever for them to be parented and then unparented.

  • You can of course bug-reoport the behaviour, though anything that is intermittent is going to be hard to track down. http://www.daz3d.com/help/help-contact-us

  • @ straitjacketsonwomen

    Try out the right click menu on an item / figure in the scene tab - it offers many usefull things like "Expand > Expand Selected" that I am using often to open up long bone hierarchy chains.

    You can also use "Select > Select Children" on for example bodyparts of a figure to select all connected bones down the hierarchy chain all together with one click. You can also use the ctrl+click to include/exclude some items afterwards. Man multible selection in scene or parameter tab is a cool thing and speeds up workflow allot smiley

    Then like richard had suggested with multible selections go to the parameters tab and under the "Display" group you can find the "Visible" parameter to turn on or off visibility or it is showing "Multible" with a counter showing the number of multible selected items in front.

    For the problem you descriped - I had this and other weird issues with the scene tab too sometimes. I am still using DazStudio 4.9.2.70 - 64bit.

    For example I had a figure selected then I select another node in the scene tab and the previous selected figure gets parented to the new selection.

    @ Richard Haseltine: I can think of some reasons why this could happen in rare conditions. Here are my experiences with the scene tab so far.

    It looks like the current selection gets an outline highlight border sometimes - or it may be the case if I scroll around in the scene tab and the selection highlight line does flicker or I had also seen it disapeared while scrolling. I usualy scroll with the mousewheel if this is important here. Then if I click on a new node to select it the mouse may accidentally moves a bit before I release the left mouse button and I think in this case the previous selected node gets parented to the new selection as if I draged and droped it - so I try to avoid this by making fast clicksfrown.

    But this happend just a few times to me and it seems to be hard to reproduce this strange behavior. I thought this happend because my PC is busy at the moment with the new loaded scene and this makes the interface not responding well.

    By the way if I look at the scene tab right now there is also a dark mouse over selection line that acts strange and only updates if I scroll with the mouse wheel.

    Maybe we should make a bug report with a precise explanation of this problems with the scene tab navigation.

  • This sounds like a problem I have occasionally. Does it also sometimes select a whole lot of items rather than just the one you wanted?

  • This sounds like a problem I have occasionally. Does it also sometimes select a whole lot of items rather than just the one you wanted?

    As you sayed now I remember I also had that once or twice. But I think this happens also only if something is allready selected and you have some node hierarchy expanded so it dosent fit in the scene tab list and you need to scroll around. Then it could happen that everything in between the previous selection and the new selection gets selected.
  • You can of course bug-reoport the behaviour, though anything that is intermittent is going to be hard to track down. http://www.daz3d.com/help/help-contact-us

    I wouldn't consider this a bug. I believe it to be a feature that the programmers put in that is absolutely deraiing my workflow.

  • @ straitjacketsonwomen

    Try out the right click menu on an item / figure in the scene tab - it offers many usefull things like "Expand > Expand Selected" that I am using often to open up long bone hierarchy chains.

    You can also use "Select > Select Children" on for example bodyparts of a figure to select all connected bones down the hierarchy chain all together with one click. You can also use the ctrl+click to include/exclude some items afterwards. Man multible selection in scene or parameter tab is a cool thing and speeds up workflow allot smiley

    Then like richard had suggested with multible selections go to the parameters tab and under the "Display" group you can find the "Visible" parameter to turn on or off visibility or it is showing "Multible" with a counter showing the number of multible selected items in front.

    For the problem you descriped - I had this and other weird issues with the scene tab too sometimes. I am still using DazStudio 4.9.2.70 - 64bit.

    For example I had a figure selected then I select another node in the scene tab and the previous selected figure gets parented to the new selection.

    @ Richard Haseltine: I can think of some reasons why this could happen in rare conditions. Here are my experiences with the scene tab so far.

    It looks like the current selection gets an outline highlight border sometimes - or it may be the case if I scroll around in the scene tab and the selection highlight line does flicker or I had also seen it disapeared while scrolling. I usualy scroll with the mousewheel if this is important here. Then if I click on a new node to select it the mouse may accidentally moves a bit before I release the left mouse button and I think in this case the previous selected node gets parented to the new selection as if I draged and droped it - so I try to avoid this by making fast clicksfrown.

    But this happend just a few times to me and it seems to be hard to reproduce this strange behavior. I thought this happend because my PC is busy at the moment with the new loaded scene and this makes the interface not responding well.

    By the way if I look at the scene tab right now there is also a dark mouse over selection line that acts strange and only updates if I scroll with the mouse wheel.

    Maybe we should make a bug report with a precise explanation of this problems with the scene tab navigation.

    Unfortunately, fast clicks have nothing to do with it. I could walk away from the program for hours, come back and the first click would still have this happen.I also don't think that it is a bug, it seems to be a feature because at times it seems as if though there is a second highlighted item that is grey instead of the original yellow.

  • Murgatroyd said:

    This sounds like a problem I have occasionally. Does it also sometimes select a whole lot of items rather than just the one you wanted?

    As you sayed now I remember I also had that once or twice. But I think this happens also only if something is allready selected and you have some node hierarchy expanded so it dosent fit in the scene tab list and you need to scroll around. Then it could happen that everything in between the previous selection and the new selection gets selected.

    Yes, this is exactly what happens, as well as some times the items get moved. THis happens to me all the time though. Not just a couple of times. I seriously could not even count how many times it has happened, well into the hundreds. It's very annoying.

  • @ straitjacketsonwomen

    Try out the right click menu on an item / figure in the scene tab - it offers many usefull things like "Expand > Expand Selected" that I am using often to open up long bone hierarchy chains.

    You can also use "Select > Select Children" on for example bodyparts of a figure to select all connected bones down the hierarchy chain all together with one click. You can also use the ctrl+click to include/exclude some items afterwards. Man multible selection in scene or parameter tab is a cool thing and speeds up workflow allot smiley

    Then like richard had suggested with multible selections go to the parameters tab and under the "Display" group you can find the "Visible" parameter to turn on or off visibility or it is showing "Multible" with a counter showing the number of multible selected items in front.

    For the problem you descriped - I had this and other weird issues with the scene tab too sometimes. I am still using DazStudio 4.9.2.70 - 64bit.

    For example I had a figure selected then I select another node in the scene tab and the previous selected figure gets parented to the new selection.

    @ Richard Haseltine: I can think of some reasons why this could happen in rare conditions. Here are my experiences with the scene tab so far.

    It looks like the current selection gets an outline highlight border sometimes - or it may be the case if I scroll around in the scene tab and the selection highlight line does flicker or I had also seen it disapeared while scrolling. I usualy scroll with the mousewheel if this is important here. Then if I click on a new node to select it the mouse may accidentally moves a bit before I release the left mouse button and I think in this case the previous selected node gets parented to the new selection as if I draged and droped it - so I try to avoid this by making fast clicksfrown.

    But this happend just a few times to me and it seems to be hard to reproduce this strange behavior. I thought this happend because my PC is busy at the moment with the new loaded scene and this makes the interface not responding well.

    By the way if I look at the scene tab right now there is also a dark mouse over selection line that acts strange and only updates if I scroll with the mouse wheel.

    Maybe we should make a bug report with a precise explanation of this problems with the scene tab navigation.

    I'm sorry, I didn't completely get a chance to respond fully to your message. I've been using the expand all/expand all from, collapse all and so on throughout my time using Daz, unfortunately, that is not where the problem lies. I am fairly certain that this issue is not a bug or glitch of any sort because of the frequency in which it happens. I also have noticed that there seems to be a grey highlight on certain items as well as the standard yellow. Usually the grey highlight is the item that gets parented to another item. There seems to be no rhyme or reason to when or how items get a grey highlight though and when I am trying to work quickly, I don't always have the chance to seem if some random item is grey. I've tried to deal with this for so long and tried to just get past it, but I can't deal with it any longer. It is truly the bane of my existance with this program. The sole problem that I have with Daz (now that you guys have informed on how to make multiple items invisble). I'm willing to send them a bug notification, but I'm am pretty positive that the response will be "It's a 'feature', it's supposed to help you." well, it doesn't help me. It does nothing but slow me down. I hate to complain so much about this, but I lose valuable time and get frustrated on a regular basis with this problem. There has got to be some sort of a way to turn this off, I just have no idea what it's called and when I use search engines to try to narrow it down, I get nowhere.

  • I'm not convinced it isn't a bug, but even if it isn't reporting it as a possible issue may elicit an explanation or prompt the develoeprs to clarify the UI of the function.

  • Syrus_DanteSyrus_Dante Posts: 983
    edited February 2017

    @ straitjacketsonwomen

    Hey come on "This is not a bug this is a feature" realy? this joke is getting old and used by softwaredevelopers to whitewash their fails. wink

    I understand that you are upset but keep in mind that DazStudio is a free software - but nevertheless the developers still working hard to eliminate the bugs in it and implement new freatures requested by the users or the management.

    I think with this thread we are on the right way to collect and define what dosn't work as it should within the scene navigation.

    The more precise we are with the bugreport the better the chances are that some of the developers can reproduce the problem and say: "OK now I see whats going wrong at this point" - identify the lines in the source code that are related to that funktion and hopefully they have the time and the problem is that high in priority to fix it soon.frown

     

    Lets sum up what we have discovered so far - correct me if I'm wrong at some point.

    - The issue is the mouse navigation and changing selection within the scene pane.

    - There is something wrong with the node highlighting in yellow of the current selection and the mouse-over highlighting in dark-grey. (Check it yourself I can proof the mouse-over highlighting works but only updates when the mouse cursor is over the scene pane and you scroll with the mousewheel - not a big problem - not that usefull at all)

    - The problem only occurs if the node hierarchy listing dosn't fit in the window and you have to scroll up and down in the scene pane.

    - The problem only occurs if some node is allready selected/highlighted and you try to change the node selection.

    - If the new node gets selected there are three possible ways what could happen next.

     

    A: everything works fine and the selection highlight gets set to the node you have clicked on.
    B: the previously selected node gets parented to the new selected node.
    C: everything in between the previously selected node and the new selected node gets selected.

     

    ...let me think of it - ehm I prefer option A to happen all the time and I can't think of a scenario in which I want to have the 'feature' B or C triggered by a single left mouse button click. Even if this click was made by a person who is limited in sight and or hand movement abilitys.cheeky

    Feature B is like drag and drop (you know - hold left mouse button down and release it elsewhere).

    Feature C is like shift+select something.

    I also dont think that there exist some secret option in the program settings to switch that behaviour.smiley

    So the question is in which conditions scenario B or C can happen or is it totaly random?

    Post edited by Syrus_Dante on
  • @ straitjacketsonwomen

    Hey come on "This is not a bug this is a feature" realy? this joke is getting old and used by softwaredevelopers to whitewash their fails. wink

    I understand that you are upset but keep in mind that DazStudio is a free software - but nevertheless the developers still working hard to eliminate the bugs in it and implement new freatures requested by the users or the management.

    I think with this thread we are on the right way to collect and define what dosn't work as it should within the scene navigation.

    The more precise we are with the bugreport the better the chances are that some of the developers can reproduce the problem and say: "OK now I see whats going wrong at this point" - identify the lines in the source code that are related to that funktion and hopefully they have the time and the problem is that high in priority to fix it soon.frown

     

    Lets sum up what we have discovered so far - correct me if I'm wrong at some point.

    - The issue is the mouse navigation and changing selection within the scene pane.

    - There is something wrong with the node highlighting in yellow of the current selection and the mouse-over highlighting in dark-grey. (Check it yourself I can proof the mouse-over highlighting works but only updates when the mouse cursor is over the scene pane and you scroll with the mousewheel - not a big problem - not that usefull at all)

    - The problem only occurs if the node hierarchy listing dosn't fit in the window and you have to scroll up and down in the scene pane.

    - The problem only occurs if some node is allready selected/highlighted and you try to change the node selection.

    - If the new node gets selected there are three possible ways what could happen next.

     

    A: everything works fine and the selection highlight gets set to the node you have clicked on.
    B: the previously selected node gets parented to the new selected node.
    C: everything in between the previously selected node and the new selected node gets selected.

     

    ...let me think of it - ehm I prefer option A to happen all the time and I can't think of a scenario in which I want to have the 'feature' B or C triggered by a single left mouse button click. Even if this click was made by a person who is limited in sight and or hand movement abilitys.cheeky

    Feature B is like drag and drop (you know - hold left mouse button down and release it elsewhere).

    Feature C is like shift+select something.

    I also dont think that there exist some secret option in the program settings to switch that behaviour.smiley

    So the question is in which conditions scenario B or C can happen or is it totaly random?

    I wouldn't say that the issue has anything to do with mouse navigation, only changing selections in the scene tab. And the mouse over grey highlight is not what I'm reffering to, there is another grey colored highlight that stays on the item even when the mouse is nowhere near it. It only occurs after clicking something, then clicking away to another item. There doesn't seem to be any sort of way that I can conceive that this happens. The item in the "darker grey" is then eventually the one that either gets parented or highlights several other item in the heirarchy in yellow. But it doesn't always happen and when it does happen it seems to happen randomly. Out of every 100 clicks or so it will probably happen about 30 times. All three options A, B and C are the potential things that can happen, but they are never consistant and I've used countless free programs and third party applications in the audio, video and photo production genres as well as any sort of word editing, even as basic as C++ and I've never come accros anything of this nature. The reason I think it is intented to be somedort of feature is that it almost seems to give the ability to highlight a second item, almost like a memory function can store an answer to an equation in a scientific calculator. I certainly could be wrong about this, but it's behaviour makes me think otherwise, it's just not well integrated or designed if it is in fact meant to be a feature. I've sent in a bug report and have yet to hear anything back.

  • It's been months and I still haven't heard anything from Daz and this problem continues for me on a daily basis.Extremely aggrevating and very discouraging that they won't take the time to respond, even a simple "we'll get to you as soon as we can." I'm pretty patient for the most part, but this is unnacceptable.

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