Crazy Interface Button

I'm having some sort of strange behaviour with one of the interface buttons (in the image I posted)

When I click on it, randomly and based on the camera angle, it goes away from the model I selected instead of go next to it!
I noticed it seems to have some kind of "logicity", if I rotate a bit the camera angle, it sends me a bit near of farther from the model... And I have to find the "right" angle to finally have the model next to my sight!

It's a bug of my copy or it's a bug for everyone?

Button.jpg
224 x 172 - 10K

Comments

  • This is the second report of this issue I have seen today - if the camera/viewpoint is near the origin than a dsitant object to be framed the framing is far too loose. Please bug report this so you get a notification when it is resolved http://www.daz3d.com/help/help-contact-us

  • ImagoImago Posts: 5,155

    Done, I hope they solve soon!
    Is very hard work with that issue!

  • In the short term you could make sure you are on the opposite side of the item to the origin, frame it, then orbit back to the side you want to view from - framing also sets the oribit point of the camera.

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