Where are individual Right and Left controls in Genesis V5???

edited December 1969 in The Commons

V4 Morphs++ had individual parameters for both Right and Left:
EyesHeightR
EyesHeightL
EyesWidthR
EyesWidthL

With V5 with GenesisEvolutionHeadMorphs, I only see:
EyesHeight
EyesWidth

No Right and Left. Real faces are never symmetrical. Does anyone know if there is a way to adjust the eyes individually?

Thanks in advance.

Comments

  • MattymanxMattymanx Posts: 6,902
    edited December 1969

    Select the eye with the node seelction tool or in the scene tab.

    Then go to the Parameter tab and use the rotate dials to adjust them.

  • edited December 1969

    What you're talking about is for the eyeball, not the whole eye.

  • MedzinMedzin Posts: 337
    edited December 1969

    I just made a copy of dsf and renamed it, then edited out reference to other eye.
    It would be a little tedious to do for all that a combo's, but maybe somebody already did that

    lefteyem.jpg
    904 x 221 - 22K
  • wancowwancow Posts: 2,708
    edited December 1969
  • Scott LivingstonScott Livingston Posts: 4,340
    edited January 2013

    Medzin said:
    I just made a copy of dsf and renamed it, then edited out reference to other eye.
    It would be a little tedious to do for all that a combo's, but maybe somebody already did that

    (Looking at screenshot) Wait, Hiro 5 comes with eye morphs? Would be nice if the project page included that fact... I haven't bought him, but if he comes with a number of useful morphs he'll wind up on a higher position on the wishlist!
    Post edited by Scott Livingston on
  • MedzinMedzin Posts: 337
    edited December 1969

    All the morphs for Hiro 5 are listed on page in below link

    http://docs.daz3d.com/doku.php/public/read_me/index/15108/file_list

  • Scott LivingstonScott Livingston Posts: 4,340
    edited January 2013

    Thanks! So in terms of dials that will be useful in character creation, looks like he comes with these (it's possible I missed some):

    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\FBMHiro5.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\FHMHiro5Hd.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5EyesLowerAngleUp.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5EyesTaperLower.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5EyesTaperUpper.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5EyesUpperAngleDown.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5LowerFaceCheeky.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5LowerFaceNarrow.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5LowerFaceSmaller.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hiro 5\PHMHiro5NoseRealistic.dsf

    Plus these will be new for those who don't own Hitomi:

    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hitomi\PHMEarsElfAnime.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hitomi\PHMEarsElfClassic.dsf
    \data\DAZ 3D\Genesis\Base\Morphs\DAZ 3D\Hitomi\PHMHitomiTeethSmoother.dsf

    Back on topic, I agree it's a shame that the Evolutions morphs don't have more options for assymetry, but the DieTrying morphs linked above do fill that gap nicely.

    Post edited by Scott Livingston on
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