Parenting a light to clothing
Oskarsson
Posts: 793
...would be cool! Any idea how this could be achieved? Parenting a light to, say a piece of Genesis clothing works until you start dialing in the morphs. The light stays in the same position. How could one make a light follow Genesis morphs?
The light is not geometry so it doesn't care about the morphs. Any tricks that could change that?
I got a really cool outfit in mind if I can work out how this is done. Any help would be appreciated!
Comments
I think you can use a light-emitting material on a regular non-light object? Better lighting minds than mine know how....
Thanks, Canary3D! I heard that the area light was broken in later versions of Studio but I should definitely check that out for myself...
I was thinking of parenting a couple of point lights to a piece of clothing, I think that would look spectacular!
Uber Area Light is working in DAZ 4.5.1.6.
It was broken...but it and a number of other renderer problems were fixed in 4.5.1.6...which should be ample reason to upgrade to that version (the other major renderer fix was a raytrace bug).
Thanks Guys! I might not be the effect I'm looking for but it looks like my best bet right now...
Nope, that looks like crap... I'll keep trying.
Here's a how-to for the idea I'm thinking of: http://www.daz3d.com/forums/discussion/1281/#14838
I haven't tried it but it's not a point light, more like a ball with a special shader.
Thanks Canary:) Yeah, I might have to go with a shader-based solution... Bummer.
Have a look at this thread, very interesting. http://www.daz3d.com/forums/discussion/14536/
Thanks IanzThingz!
Getting closer but I would still like to get a regular light in there... It's not looking like I want it. Sigh.
you may have to put the intensity up on the light, i used 250 in this pic http://ianzthingz.deviantart.com/#/d5q4r8v something here is interesting too http://simonjm.deviantart.com/#/d5q7eyu and here http://simonjm.deviantart.com/#/d5q80cd