Wireframe Issues
kk13777
Posts: 4
As of today, I've been having issues getting objects in Studio to display their textures and materials in the viewport. Rendering with 3Delight seems to work, but using openGL displays the meshless figures. A "reset to factory defaults" didn't fix it.
Is there an obscure setting for viewing shapes without their materials, or is something more sinister at work?
Example:
(Please limit the width of images to 800 pixels in the image loader. ~Mod)
Post edited by Cris Palomino on
Comments
_hi,
look at this _
_thanks_``~...
Thanks, figured it was something minor.
Kind of upset that a factor reset doesn't handle that.
_you`re quite welcome_``~...