Adding to Cart…
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2024 Daz Productions Inc. All Rights Reserved.
Comments
Thanks scorpio64dragon
And good call Cybersox13
First entry:
"Snow Leopard"
Top: hot summer 12
Bottom: Pirate V4
Cape: Ryder V4
Socks: Punk Girl
Boots: V4 Future Cop
Shader Used: Furify Fur Shaders
Second entry:
"Alice in chain"
Same articles
Shader Used: Genesis Supersuit Shaders and Lacify for shader resizing.
Third entry:
"I've been waiting"
Same stuff
Shader used: Genesis Supersuit Shaders
Daz 4.5
Wow I saw in another site a combination of peoples and cages. If time is good with me I will try something with this theme. For now I work with peoples+rocks, but very stupid I didn't think in cage too!
I’ll say one thing about this contest. I’ve had most of these shaders for months, and in some cases years, but outside of the Visual Style shaders, this is the first time I’ve really pulled them out and used them as anything other than quick fixes when something’s not quite meshing. But once you get started, it does become rather addictive. Case in point: I was playing with Smay’s new Stalker Girl character, and next thing I know, I’ve got a couple more kit bashed outfits put together. Here’s the first, “Crocodile DIerdre.”
ITEMS USED:
Hat – Omega Huntress X by Luthbel
Necklace – BC Megapack by Shadownet, LWPerkins
Top – Hot Chili by 4Blueyes
Belt & Armguards – The Travailian for SP3
Knife & Sheath – Cheyenne for M4 by Ravenhair
Loincloth – Leggings Outfit by Xena
Panty - Justiciar by Bobbie25
Leg guards –Knee Bandages for Vicky 4 by Evil Innocence
Boots – Town & Country for Genesis by Mada
(Background is From the Cheyenne Village, hair is Ria by SWAM, skin (w/wounds) is Sisterhood Skin by Alfaseed and the character is Stalkie.)
SHADERS USED:
Supersuit Bundle – Worn Leather (both white & with green diffuse,) Camo - Underbrush (on panty)
Hardcore Utility Shaders by Fisty, Shadowhawk 1 – Shiny Brass M, Rubber
Metalized Glass Shaders by Age of Armor – Opal
Eligible for:
Clothing Kit Bash
Clothing Kit Bash Using a 4blueyes Product
The Flying Dutchman
Mad Hatter Top
Mad Hatter Jacket
Jump Gear Pants
Jump Gear Boots
SP AirMan Harness Air Pack
SP AirMan Goggles
SP AirMan AirGun
Urban Wear Gloves
Medico Della Pesto Hat
Novarien Headpiece V4
Le Faubourg
Shaders are my own experimentation with Poser shaders. Shirt, Vest, Jacket, Pants, Boots, Gloves, Headpiece, and Hat use no texture files. The Bow, Ribbon, and Scarf use a lace texture for the pattern.
Look Ma! No Cows!
This lovely ensemble consists of the Sorceress's Dress sleeves, M4's Regency Jacket torso, v4's Belt from Moroccan Dreams, Max Muscle's Leotard for the pants, and rounded out with the Boots from the M3 Astronaut. Unified look from Watered Silk Shader Set, free in the old forums Carrara Freepozitory (and an African Elephant Stock Shader from Carrara for the boots).
It took 3 mostly invisible Plant Pixies to fill the outfit; 1 for the head, and 1 for each hand.
Background is a fractal from Mutatorkammer, a free Fractal Generator available at http://www.fractalforums.com and the base is called Fairytale Base and came from ShareCG ( http://www.sharecg.com/v/45417/View/11/Poser/Fairytale-Base-Prop-for-Poser )
“Oh, I see. The NORTH end of the beach on the WEST side of the SOUTH end of the island? Right, I got it now, sir.”
Still playing with Stalker Girl, and I had a costume where the buttons kept distorting. Solution: cover everything with Fabricator textures. (The weaves feature is pretty awesome, so I added a close up to show it off. ) Obviously the Grime-Inizer got a huge workout on this one as well, but mostly this is all about the poses and expressions. I just love that deadpan look Stalkie has, so putting her next to an infuriated Julie seemed the ideal way to play off it.
Items Used:
Stalker Girl –
Holsters – Smay’s Bad Guy for Genesis
Top - Poserworld Baseball Uniform for M4
Belt – Hot Uniforms Soldier by Pretty3D
Pants – Etsuko for V4 by Poserworld
Boots- Town Girl by Dogz
YT Julie –
Bikini Top & Bottom – V4 Basicwear
Flipflop – Teen Swag by Bobbie25 & Sarsa
Costume Shaders –
Fabricator – Camo1 texture, using Knit Plaine, Knit Ribbed 2 and Canvas weaves
Supersuit - Green Plastic, Armorman Gold
Hybrid Grunge Grime-Inizer – Mud Splatter & Mudsplatter Fine
Hair Shaders (on Wet Hair by Valea) – Toon Style by DestinysGarden
Set & Props
Groundplane from Cheyenne Native Village
Skydome from Prison Yard by Flipmode
Plated Wolf by Petipet
Signpost & lawn chair from City Roads by Petipet
Towel & “beach towel” (actually a bathmat,) from Sauna by Greenpots
Phone from “I’m on the Phone” by First Bastion
Set & Prop Shaders
Pimp My Prop Sand by Mareah
DLD metal Shaders – Blush Metal
Supersuit – Plum Sparkle plastic
Fabricator – Strips pink pattern with Canvas weave, Spots Purple and White Diffuse (colored pink) with Towel Weaves
Hybrid Grunge Rag- Erator –Rips & Tears
Hybrid Grunge Grime-Inizer – Mud Splatter & Mudsplatter Fine
Eligible for:
Clothing Kit Bash
And now for something completely different – A textured figure inside another textured figure with lights inside that.
As soon as I started playing with the “Expanded Metal” shaders in the Hardcore Utility Shaders, I knew I had to try something like this, and when Age of Armor dropped his Metalic Glass Shaders out, it seemed like a perfect match. My first few attempts at a “living stained glass statue” came out looking more like chianti bottles than the Sorayama-ish type figures I’d imagined, though, as reducing the character to an outline tends to make them look a lot more Reubenesque. Happily, Smay’s lean, mean Stalker Girl was the last piece of the puzzle I needed to pull it off. I did the same trick on the arches in the foreground, though it’s harder to see the glass there, and then the “outside” is all done in plain expanded metal and chunks of glass brick. Because it was almost impossible to get the two figures to precisely nestle inside each other, I ended up doing several versions with the inner figure in slightly different positions, as well as one with no inner figure, and used the extra bits to patch areas with “spill-over” in photoshop.
Items Used:
Stalker Girl for Genesis by Smay X 2
Struts and Arches from GIS Orion by Jack Tomalin
Ruins set & The Facility by Mr. Sparky
Ground from Cheyenne Native Village
Shaders Used:
Expanded Copper, Titanium, Gunmetal & Steel from Hardcore Utility Shaders by Fisty & SHadowhawk 1
Carnival Blue Gold red, Blue Gold Green & Teal Red blue; Opal Blue Gold and Blue Teal Violet; and Chipped Glass from Metalized Glass Shaders by Age of Armour
Eligible for:
Building Kit Bash
This is my first time kitbashing - first time using shaders at all. I'm also using non-cloth shaders.
Title: Moonlight
Outfits: Corset: B25Winter
Pants: B25 Steam Punk Aviator
Bracers: V4 Assassin
Choker plus arm bands: Shayarin dress
Shaders: Fisty's liquid shaders oil and water
Software: Daz Studio 4.5 and GIMP 2.0
Although I'm not participating, I am learning by following this thread. Thanks to all of you for my pleasure.
What a difference shaders make!
My first entry:
Prince of the sands
He wears:
- Desert Paladin for Genesis: Pants and Boots
- Buccaneer Basic for Genesis: Shirt
- Super Suit Cape
- A free turban from ShareCG
I have used shaders from Totally Bazaar, Leatherize, Ye Old Cloth and Super Suit.
This is my second entry. These are fun! Now I need to get more shaders lol.
Title: Explosion
Software: Daz Studio 4.5 and Gimp 2
Shaders: Fisty's Liquid Shader Oil and Groovemaster's Metal black
Clothing : Corset and ankle wraps --- Blood Bound
Necklace --- Shayarin Dress
Skirt and gloves -- B25 Winter
|:| Ice Maiden Warrior |:|
This is a non-cloth shader clothing kit bash.
Created using DS4.5Pro and PSP XI
Used clothing items:
Xurge's V4 Leather Bustier (top)
Xurge's V4 Barbarian Legends Elven Armor (pouldrons, spaulders, & tassets)
Xurge's V4 Warmonger (war cloth and helmet)
Luthbel's Shades of Atlantis Ankida Shaman (loin cloth & necklace)
also used props:
Fantasy Gun 02
Poisen's Morphing Super SKull Wall
used calida's winterland christmas cracked ice01 shader on the following clothing parts:
helmet
pouldrons
spaulders
tassets
war cloth
bustier
loin cloth (fabrics & leather parts only)
and also on back and teeth parts of skull walls
gun used calida decorator metals blued steel brushed + original textures
necklace and loin cloth (skull & claws parts) still use original textures with no shader applied since I do not have a bone shader
My first attempt at kit bashing clothing and I have to say that it has made me look at my content in a completely different way.
Clothing pieces used:
Highlander - pants
Forest scout - tunic, belt & hood
Elven warrior - boots
Journeyer scout - wrist guards
Lone Wolf - necklace & armband
Shaders used:
Leatherize
Mach Pach
Gemologica (necklace)
And an attempt at the prop kit bash - "Checkmate"
Props used:
Chess set
Living room collection
Desk clock
Entry guardian
Kelly Lodge - chair
Shaders used:
Metalized Glass
Pimp My Prop
Real Metals
Gemologica
Super shine shaders
Hi guys, hope this is okay :)
Clothing pieces used:
runtimedna retro headscarf and hair
4blueyes - winter flower top
wilmap - genesis victorian underwear corset
day dreamer sash, shoes
evilinnocence - v4 l33twear coverup
MFD - skirt
journeyer scout - bracers
Shaders used:
Supersuit - Gold Metal, Brown Leather, Laced Diffuse
Heatherlee Knits - Red, purple knits
Rainy Day Shaders - Green velvet
DazStudio Satin Shader Resource - White satin
Rendered in Daz 4.5
There haven’t been too many set kit bashes so far, so I thought I’d go all-out with my take on the classic James Bond Villain-type doomsday installation. There are parts of at least a dozen kits integrated in here, and almost nothing is at the original scale intended, but most of the key architectural elements come from the following:
The main walls, supports, piping, elevated platforms, stairs and the ring elements are from GIS Terminal, GIS Nova, GIS Orion, GIS Pro and GIS Sigma, all from Jack Thomalin, the central concrete support structure, some of the staircases and a large amount of the rock strata are from Parkside Point Ground, also by Mr. Thomalin. More of the rock strata is from Alchemy Chasm, additional catwalks, staircases and gantries are from ArtCollaborations’ The Loading Dock and AppleJack’s The Hanger, foreground and far rear structures are parts of Stonemason’s Greeble City Blocks, the elevated conduits are from the Poser 2012 extras and Mr. Sparky’s SF Kit, the two big devices with the glowing blue barrels are actually machine guns from the Poser Spy Helicopter, and the water plane is from… actually, I forget which one I ended up using, but it’s probably from Parkside Point or the Fantasy Castle ground.
Finally, although it’s barely visible, there are a bunch of tiny Genesis figures working the set, all dressed in matching “Henchman Gear” that was built from the Marauder’s gas mask, the Future Cop’s helmet, and the male sci-fi boots (all from the Genesis Classics bundle,) over a retro-spacesuit costume for M3 from Poserworld. (see inset, then see if you can spot some of these guys.)
Shaders used – The unifying elements are the rock texture, which is actually Asphalt from Pimp My Prop, a lot of paint from Khory & st. vincent's Design Tool Box, and the Plasma effects shaders from the Supersuit bundle. A lot of the lighting is also shaders, mostly the blue, green and white plasma glows from the Supersuit. The little workers have a Design Tool box green paint base, metal helmets using a metal shader from Real Metals by DzFIre, and gloves and undersuits that are actually just a Hardcore Utility Shaders metal mesh applied directly on the skin of the hands and neck.
(edited to correct and add content used that I forgot.)
Eligible for:
Building Kit Bash
Clothing Items Used.
Hood - Forest Scout
Top - M4 bodysuit
Trousers - Royloo's Hunterman availble at Poser Addicts. I aaplied a transmap to hide the top.
Boots - Fantasy Fashion Basics.
Gloves - Urban Mage
Coat - Sickleyields Trench Coat availble at Renderosity
Sash - Spartacos Armor availble at Renderosity.
Witch hunter M4 Belt.
Chest sash and bag - Xurge's Fantasy Mage for V4
Left Armband - Journey Scout
Right Armbands - Salome and Wild Heart for H3
Shaders used Uber Surface2 presets using Mardi Gras Texture Kit from Kimber89 (Rendo Freestuff)
Age of Armour's Metalized Glass Shaders for DAZ Studio
Supersuit Shaders.
The flute is done using Khory's Design Tool Box Flooring.
Hair uses Destiny Garden's Hair shaders
Nicely done! I really like the use of asymmetry... and now I have to go back and find those Mardi Gras textures in my runtimes again.
Personal goals:
Use only free items and shaders
Use mostly female items for the male gen figure
Items used:
him:
evilinnocence - v4 swimsuit
evilinnocence - v4 lowcut shorts
xero - templar left boot
xero - templar right boot
xero - templar left belt
xero - templar right belt
xero - templar right kneecap
ice-boy - shoulder armor
wilmap - genesis short cardigan
wilmap - genesis riding outfit floves
dyald - fable belt
her:
dyald - valens hair
faaeria - shaman belt
faaeria - shaman bracelet 01
faaeria - shaman collar
faaeria - shaman necklace
wilmap - genesis man's jacket
wilmap - genesis pj pants
wilmap - genesis roman sandals
k4 basic wear - briefs
journeyer scout - wristguards
Shaders used:
ultimate shader pack - eel skin leather
super shine - e5
rainy day shaders - black mirror
ultimate shader pack - light brown leather
heatherlee knits - 1tan
fuzzywuzzy - allpurposefur
In the rules, where it refers to "shaders," does the mean "shader presets," or actual new shaders? From context I'm thinking the former, but I just want to be sure.
Title: Angel's Fury
Shaders; SB Pearl Fun Shaders (I think they are cloth shaders)
Outfit: Bra and Panties -- Frostbite
Skirt -- B25 Winter
Gloves and shoes -- Bloodbound for V4
Software: Daz Studio 4.5 Pro and Gimp 2.0
Either is fine; shader presets or actual new shaders.
Either is fine; shader presets or actual new shaders.
Thanks, that's good to know.
First attempt at kitbashing thought I'd try props.
Title Creation Gate
Props used
Iyeyasu's Tomb
Urban Future 4
Creation Machine
Steampunk hideaway
Enchanted Island
Shaders
Supersuit shaders
Fairy Shaders - http://www.runtimedna.com/Fairy-Shader-bundle.html
A lot of cool stuff so far. I'm a little frustrated that the AC adapter on my laptop has died and thus I can't work on anything. Hope it comes in time this week.
Hello there everyone, some cool stuff you've got there!
Here's what I've managed to come up with this far... As for "Why do those outfits you put together always look so weird?" - well, this is just my particularly quirky understanding of "space opera"/"fantasy" stuff.
Rendered in DAZ Studio 3, postwork in Paint.NET; Michael2 character: free Marius skin by Mec4D, free Elric morph from RDNA; background: Sandworld by 3-d-c
Clothing:
1) DAZ Morphing Boots
2) free RDNA Temple Guard – Abdomen Wrap
3) PhilC free Gloves
Poserworld clothing:
4) Arab Ghutra
5) Low-rise Pants + added matzones
6) Casual Nobleman Shirt
Shader presets (with alterations):
Ye Olde Clothe //blacking15, beaded dark, crochet bone//
MachPack //rough linen, black stitched leather, suede, pewter//
My entry to the Clothing Kit Bashing Contest
The Princess Reclining
Rendered in DAZ Studio 4.5 Pro. Postworked in Paint Shop Pro
Outfit Creation was made with the following outfits:
Ardala: Outfit: Bracers * Khyalthua Armor by Specs 2. This was in the Freesiposity on the old DAZ site.
Ardala: Outfit: Cape * Dynamic Supersuit Set 2 Cosmic Gods by SimonWM, OptiTex.
Ardala: Outfit: Loin Cloth Hip Cloth 2 for Victoria 3 by aerysoul. 13 row first column
Ardala: Outfit: Ornament on belt * Bloody Roses Artifact 4 Disc by Bloody Roses.
Ardala: Outfit: Pants * V2 Fantasy Dancer by Traveler.
Ardala: Outfit: Pendant on Collar Lady Anne by Jan19. Look on the left side of the page
Ardala: Outfit: Shoes * Roman Style Sandals for V4 by JoEtzold.
Ardala: Outfit: Top * Temple Priestess by Traveler.
Ardala: Outfit: Collar * The Rulers of Egypt by DAZ 3D.
The following is acknowledgement of other freebies
Ardala: Base: Hair Queen Headdress by oro_snake English Bob. 2nd one down
Ardala: Base: Texture * Free V3 Base Set by Ecstasy.
Ardala: Outfit: Jewelry: Crown Dharmilia V3 by Dreampaint. 2nd Row, 2nd Column
Ardala: Outfit: Jewelry: Rings * Vuclan Rings by mylochka.
Ardala: Pet * Mech 1258 robot dog dinosaur by Simon-3D.
Environment: Lighting InaneGlory's Simple Soft Lighting by InaneGlory.
Environment: Structure * Caprinia Pavilion by McGyve.
Environment: Tree Atlas Cedar by xfrog.
The shader used in the render.
Shader: Used on the Princess's skin * Elite Human Surface Shader by omnifreaker. Product that contains the shader
Shader: Used on the gold non-textured items of the outfit and the chrome on the Pet * Ultimate Shader Pack for DAZ Studio by Georgehaze.
Shader: The metalic textured gold and textured blue items of the outfit and her nails. These do not work well in 4.5 so I have fixed them and tweaked them for my use. *
Shader Pack 1 for Daz|Studio 3 by Groovemaster.
Shader: This is used on the blue portion of the pillow * KerWar Fancies 01 by sazzyazzca.
Shader: The shine on the floor of the Palace * Super Shine Shader by Marianne.
My shader: The velvet on the bench/chair and pillow is one I built in Shader Builder. So far all I can get out of it are dark colors. The cape, cloth on the loin cloth, and pants are a texture shader I created. I kept the existing transparency map on the pants to get the look of the sheerness. The eyes of the pet is a shader that I made in Shadermixer by following Pendaria's instructions on the old DAZ forums.
Thank you for having the contest this year. It is so very much fun to kit bash!
Man, some nice stuff popping up here! This is one I’ve been fiddling with for a few days, off and on. I’d purchased Rhiannon’s Katya, and while it’s a nice costume, it really didn’t call up the old “I Dream of Jeannie” vibe to me. After tossing a lot of different items together, the original costume had been reduced to part of the veil, the jewelry on the pelvis and the pants legs, but I'm pretty happy with the end result.
Veil – Daz3d’s Katya
Top - Poserworld V3 Pirate
Jewelled belt – Val3d”s Salome
Pink Belt – Bobbie25’s Justiciar
Bikini bottom – Hitomi lacetop panty
Pants legs and pelvic medallions – Daz3d’s Katya
Slippers – Powerage’s The Archer
Shaders Used –
Fabricator – Striped cloth, Velvet with own diffuse, moire silk
Supersuit – Crushed Velvet Purple, white plasma
DLS Metal shaders – Orchid
Age of Armor Metalized Glass shaders – various
Destiny’s Garden Hair Shader Presets
Set -
Gazebo from old Daz Free library
Curtains from 3DC Ancient Cultures Construction kit
Sand from Life’s A Beach by Emma & Jordi
Glasseye Skydome
Classic Deco by Jack Thomalin
The Facility by Mr. Sparky (used for floor/rug base only)
Shaders used –
Fabricator Paisely with velvet texture, moiré silk, velvet with own diffuse,
Design tool box – 05f Baby Girl, 02d Lake Waves
Design Tool Box – Baby Girl Pink, blue, far stucco and plaster textures
DLS Metal shaders – Country Blue metal (was roof of Gazebo, cropped out of final render)
Eligible for:
Clothing Kit Bash
Building Kit Bash
Here is a second render with the shadow ninja this time I am using a mix of the shaders for the super suit from Randal Loyd and FSL Asian Materials for DAZ 4.5 by fuseling