Face morphing
witcherask_a3dd58a1c6
Posts: 194
I have a modelled face which i need to morph in to genessis. Can any1 tell me how to do this
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I have a modelled face which i need to morph in to genessis. Can any1 tell me how to do this
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If it has the same number of vertices as the Genesis face, or part of the face, you can turn it into a moprh with Morph Loader Pro. If it is just a face that you have modelled seperately, then it wont work.
What you would need to do, is send Genesis to Hexagon, remodel the face, making sure not remove or add vertices, then send it back to DS, and Morph Loader Pro will pop up asking if you want to create a morph, and to name it.
I have modelled a face using face generator now i want to use in daz. Face is an obj file.
So can i import both face and genesis in maya cut of genesis head and apply the new model
Will that work
I don't have facegen, but have a look at this page: http://www.facegen.com/exporterDG.htm
According to this, it can export a Genesis mesh.
the FaceGenerator exporter does work. It automatically sets up a morph slider for Genesis.
There is one little issue I've found with it in that it tends to deform the eyes so that they are no longer spheres, but egg shaped at odd angles, which bothers me a bit, but if you're generating background characters, it's not all that bad.