Wearable preset question

I am putting together an item that I plan on distributing to others.

One optional part of the item is a few simple props that I made and imported, then parented to G3F's head.

Since they are simple props being parented to the head, with specific parameters, I decided to make it a wearable preset.

After saving my wearable preset, I renamed the source folder I imported from, to see if the preset would load properly without having to access the obj from the folder I imported from.

It loaded fine, with all parameters correct.

I saved the wearable preset with the name lump, and in the folder where it is saved I have a lump.duf and a lump.duf.png.

Is the geometry of the imported prop I made in the lump.duf, or is it somewhere else?

I just want to make sure I get all the files necessary together before distributing.

Thank you.

 

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,804

    in 4.9.3.166 imported geometry which hasn't been saved as an asset is in the .d uf file

  • Thank you Richard for your fast reply.

    Exactly what I wanted to know.

    I haven't yet updated to 4.9.3.166.

    I assume it is the same in 4.9.2.70.

  • Richard HaseltineRichard Haseltine Posts: 100,804

    Embedding the geometry rather than sending it as an asset to the Auto_Adapted folder as a .dsf file is relatively new, post 4.9.2.70 I think.

  • I assumed it was the same, because I couldn't find the item(s) I imported in the Auto_Adapted folder.

    Also, the .duf seems to be the right size for the items saved.

    Thank you again Richard for your replies.

  • Richard HaseltineRichard Haseltine Posts: 100,804

    It may be you should be looking in the Auto_Converted folder - I can never remember which is for direct geometry imports and which for Poser content. However, if the sizes look right that does suggest it's a longer-established chaneg than I recalled.

  • I can't seem to find an Auto_Converted folder.

    Although I do see both Poser converted items, and props I have imported in the Auto_Adapted folder.

    Is it possible they eliminated the Auto_Converted folder, and now put both in the Auto_Adapted folder?

  • Richard HaseltineRichard Haseltine Posts: 100,804

    Well, imported mesh should no longer be in Auto anything - and I can't recall which went where, assuming there really was a diffrence, in older versions.

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