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Here is my second entry.
|:| The Gift |:|
In a time, not so long ago, there lived a force of power greater than any known today. We call to you across the span of time, hoping that you are now ready to hear what we have travelled so far to share. Emblazened beyond in a quest for the truth, the time has come and we bring this gift.
Stonemason's product: One Tree Hill
Created and rendered in DS4.5Pro with postwork in PSP XI.
1st entry.
Title:
Alley Fight
Using:
The scene takes place in Stone Mason's Tin Pan Alley with The Walled City looming in the background.
The Walled City http://www.daz3d.com/the-walled-city
Tin Pan Alley http://www.daz3d.com/tin-pan-alley
Software used:
Poser, Bryce, Photoshop.
Stonemason rocks!
NON ENTRY : ) Good luck everyone.
Title: Minion
Software: Poser 8, Vue 11, GIMP 2.8.2
Stonemason Products: Level 19 Cargo Bay Doors (readme), Level 19, Holding Chamber, Floater-Bot
has anyone seen Stonemason posting or heard from him? i have been peeking in and havent seen anything from him for a couple weeks
He posted last Wednesday over at his FB page. He might just be busy doing something awesome :coolsmile:
However, there wasn't any announcements of who were the winners for the random picks in the last two weekends. But maybe Stefan will just catch up and announce them when the contest proper and winners are chosen.
I don't think I'm going out on a limb when I say I think this is the best render.
@ Stefan
Unfortunately, circumstances have forced me to withdraw the two images I've posted here in the thread. jsyk.
@ everyone, lots of really good work here. Keep it up and good luck to you.
Thanks that's kind of you to say. Personal reasons though, unfortunately, make it impossible to play through. : )
I do have to say it was really good to work with the models again. Just being in the environment was extremely rewarding. Another image here [ruin] (for a couple of weeks anyway) that I was thinking of putting up but is kind of empty and then too a couple more before finding the Level 19 doors. Even second or third place has some great prizes and those are absolutely worth taking a shot at the contest. So thanks to Stefan for lots of great motivation.
A couple of images that I like a lot, but to be sure the game player running the gamut of the leering eye creatures was excellent. Like something straight from the game console. The green lawn with lights is always one of my favorites.
2nd entry.
Title:
After Curfew.
Using Urban Sprawl 2 http://www.daz3d.com/urban-sprawl-2-the-big-city
Software used:
Poser, Bryce, Photoshop.
Got to post just one more. This is a scene from my graphic novel/web comic The Lightstream Chronicles. http://thelightstreamchronicles.com
It's a conglomeration of lots of stuff with some of my own textures, added in. The Walled City, Urban Future, Urban Sprawl. Characters started with Poser, then everything else in Maya, and Photoshop post production.
NOTE: This is not an entry. I have already posted my allotted two.
Sorry, I didn't make that clear. I already posted my two images for the contest, this was just another with Stonemason stuff in it. Hope that's not a problem.
Ha yes, for sure.
Ha yes, for sure. shucks thank you. :)
Absolutely. It's a good one.
Lots of great images posted and I certainly don't envy Stonemason and any other poor soul that he ropes into judging the entries.
What with one thing and another I've not had a great deal of time (just got a new full time, and above all permanent, job, at last :D ) and what I've been putting together just hasn't gelled, these are the pick of the bunch taken from a book I'm writing, I'd put in the section the image relates too but I'm not entirely sure it'd be allowed due to a death (though it's not very graphic but still...).
1 - Prologue - So Close
Stonemason products used - Urban Sprawl 2 The Big City (x3), props from the Urban Sprawl 2 The Big City set (the two fences).
Here is my second. I decided to have a little fun mixing ancient with modern. Or did the homo erectus really have cell phones and we just have a rebirth of old technology?
I just call this one No Phones at the Table.
I used Stonemason's treehouse
Title: A White owl Visit
Used: Streets of Asia
DS 4.5
Lots of beautiful entries!
Beautiful, Luci45, I always love your work!
Thanks, barbult! I love your work too. I used some Filter Forge filters to get the texture/color effects.
Second entry
Title: The Captain and his Crew or Explaining the mission
Software: rendered in Poserpro2012, postwork in PhotoshopCS2
Stonemason product used: Utopia Deck C
Others:
Kids4
Twins Ethan and Emma - Virtual_World
Alexios Hair - 3dream, Mairy
K4UniverZZe - Karth
PookieBear - Mada, Thorne
Lovey Bear - JGreenlees, Silverleaf Studios
FabricBazaar - Cyllan
Shimmer and Shine - Cyllan
Spacequalle - CorporateArts
Title : Metal Vs Magic
Software : Daz Studio , Vue 8 , Photoshop
Stonemason Products used : Urban sprawl 2 , city ruins 3 , mech 2012
This one was pretty fun to do . I saw that this contest was going on and I had just bought the mech and antfarms rock golem and this image just kind of popped in my head . Unlike most of my work the setup was pretty simple , I even got an atmosphere in vue that I liked on the first try .
Concentration
Stonemason product: DP2k9_Industrial
Software used: Poser Pro 2012 & CS6 Extended
Cyberpunk for M4 - ElorOnceDark
Lazarus for M4 - Morris
My second entry:
Title: Carnevale
Software: DAZ Studio 4.5, Photoshop Elements 9
Stonemason Product Used: Streets of the Mediterranean
My second entry
Title: Big Dreams - Juventus
Software used: Poser Pro 2012, Photoshop CS3
Stonemason product used: Streets of the Mediterranean
A non-entry...
http://laticis.deviantart.com/art/The-Hunter-2-358825089?ga_submit_new=10%3A1362960767
I am loving this product Stonemason, pretty please more of the same.
Modular Ruins http://www.daz3d.com/modular-ruins
Thanks.
Actually no, I added UberSurface to the skin to add velvet and then bumped up the bump :)
The rest is post work using a fur brush for tiny fibers and then the smudge tool to brush away clean edges.
I was very lazy though, should have done more.