Reflection Environmemt Map (Map in Lat/Long Format)

RarethRareth Posts: 1,462
edited December 1969 in Daz Studio Discussion

ok this is a new one on me, I found it in the Gold texture I think came from one of the super suit packs. I can't look at the Shader network because the Shader mixer won't import it from the scene. I also can't find a reference to "Map in Lat/Long Format" in the index of my Renderman Shader language guide,

so does anyone know what it does? and how is it different from I guess normal reflection mapping?

Comments

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    It's how the map was 'projected'. And for DS, latlong is probably the most common map 'format' around...

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