Create Games with Carrara and Unity

Samuel S.Samuel S. Posts: 322
edited October 2018 in Carrara Discussion

Carrara's SkyBoxes to Unity:

Carrara's Terrains to Unity:

STARBRIGHT​ Star fields to Unity:

Carrara's Spining Spiky Object to Unity with AI using C#:

Carrara's Building Preset to Unity:

Dragon Skeleton quickly animated in Carrara for use in Unity:

Post edited by Samuel S. on

Comments

  • Samuel S.Samuel S. Posts: 322
    edited October 2018

    Quick Introduction to Carrara Plugin called Baker. We will use its output in Unity:

     

    Post edited by Samuel S. on
  • wikitimewikitime Posts: 36

    Good stuff 3d4funandplay!

    I've been using Carrara to export into Unity for a couple of years. :) Using Baker to create the textures saves me hours.

    The only thing I haven't done yet is export animations. That's next on my list.

    Hall_WIP6.jpg
    1440 x 870 - 292K
  • Samuel S.Samuel S. Posts: 322
    edited October 2018
    wikitime said:

    Good stuff 3d4funandplay!

    I've been using Carrara to export into Unity for a couple of years. :) Using Baker to create the textures saves me hours.

    The only thing I haven't done yet is export animations. That's next on my list.

    Nice Work, I like this Hall set or level.

    Here is an example of exporting animations from Carrara to Unity:

    Post edited by Samuel S. on
  • wikitimewikitime Posts: 36

    Good stuff. I'll be subscribing to your YouTube channel. :)

  • Samuel S.Samuel S. Posts: 322

     Thanks!

  • Samuel S.Samuel S. Posts: 322
    edited October 2018

    Carrara's low poly Formula Primitive inside Unity's Scene

    Post edited by Samuel S. on
  • Samuel S.Samuel S. Posts: 322
    edited October 2018

    Carrara to Unity in Place update

    Post edited by Samuel S. on
  • FirePro9FirePro9 Posts: 456

    3d4funandplay thanks for these tuts, much appreciated!

  • HeadwaxHeadwax Posts: 10,005

    amazing stuff, thank you !

  • Samuel S.Samuel S. Posts: 322
    FirePro9 said:

    3d4funandplay thanks for these tuts, much appreciated!

     

    head wax said:

    amazing stuff, thank you !

    Thanks for the encouragement and kind words; I will add Part 2 of Formula Primitive pretty soon which will cover it in more detail. I am also very happy to see that Morph3D is also doing great stuff for game developers, AR and VR community. And they are part of DAZ which fills my heart with joy.

    https://www.morph3d.com/store/environments/

    https://www.morph3d.com/store

  • Samuel S.Samuel S. Posts: 322
    edited October 2018

    Few more Unity and Carrara related videos

    Create Spiky Spinning object with Carrara and apply Artificial Intelligence to it using Unity and C# (C Sharp)

    Dragon Skeleton quickly animated in Carrara for use in Unity (Demo)

    Post edited by Samuel S. on
  • Samuel S.Samuel S. Posts: 322
    edited October 2018

    One more Carrara and Unity integration video for Modeling, UV and Texturing a quick low poly cave like structure totally done inside Carrara using Sub-D, Displacement Painting and 3D Paint.

     

    Post edited by Samuel S. on
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