Loose fitting clothing in DAZ?
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Hello,
I am new to DAZ. I notice that the autofit function tends to make clothing fit very tightly around a character. What are some techniques for creating loose fitting clothing that drapes naturally? Do I need to export the clothing mesh and move individual vertices to create folds in Blender? Would I need to run some kind of cloth simulation around the character in Poser or Blender?
Thank you,
-d. vyd
Comments
I make my clothes in marvelous designer for that, it has great dynamic simulation in it, not cheap though unfortunately. Before that I used zbrush, but it takes forever to sculpt nice looking folds.
you can use the dynamic clothing plu-in and dynamic cloth.
Create a geoshell and make it smooth around body and make your clothes fit to that.