Texturing help - Metal flake for a car

PoserversePoserverse Posts: 0
edited December 1969 in The Commons

I am trying to create a metal flake texture and having some problems. I want it too look like a show room car with metal flakes. I cannot figure out how to do this in Poser or create the texture in photoshop. Can anyone help?
The car I am using is this http://www.daz3d.com/1968-am-muscle-car

Comments

  • KickAir 8PKickAir 8P Posts: 1,865
    edited December 1969

    I am trying to create a metal flake texture and having some problems. I want it too look like a show room car with metal flakes. I cannot figure out how to do this in Poser or create the texture in photoshop. Can anyone help?
    The car I am using is this http://www.daz3d.com/1968-am-muscle-car

    In DAZStudio you can make a grayscale map of flakes (simple noise might do it) and use it in on the Ambient -- there are a couple of Supersuit shaders that use that effect. I'm not at home to give details though, and I don't know how that's done in Poser.
  • PoserversePoserverse Posts: 0
    edited December 1969

    I am trying to create a metal flake texture and having some problems. I want it too look like a show room car with metal flakes. I cannot figure out how to do this in Poser or create the texture in photoshop. Can anyone help?
    The car I am using is this http://www.daz3d.com/1968-am-muscle-car

    In DAZStudio you can make a grayscale map of flakes (simple noise might do it) and use it in on the Ambient -- there are a couple of Supersuit shaders that use that effect. I'm not at home to give details though, and I don't know how that's done in Poser.

    Not using Daz Studio.

  • FirstBastionFirstBastion Posts: 7,760
    edited December 1969

    unfortunate, I was going to suggest these sparkly car paint shaders, but they're for DS.

    http://www.daz3d.com/sparkly-car-paint

  • KickAir 8PKickAir 8P Posts: 1,865
    edited January 2013

    I am trying to create a metal flake texture and having some problems. I want it too look like a show room car with metal flakes. I cannot figure out how to do this in Poser or create the texture in photoshop. Can anyone help?
    The car I am using is this http://www.daz3d.com/1968-am-muscle-car

    In DAZStudio you can make a grayscale map of flakes (simple noise might do it) and use it in on the Ambient -- there are a couple of Supersuit shaders that use that effect. I'm not at home to give details though, and I don't know how that's done in Poser.

    Not using Daz Studio.
    Poser doesn't have Ambient controls?

    See the second pic below -- is this something like what you're going for? I threw some Hurl Noise on a 1024x1024 jpg in GIMP and used it for an Ambient map on 100% white. The supersuit sparkle-shaders I mentioned earlier get a subtler effect by doing the same on the Specular controls instead and tiling.

    SparkleTest01-test05.jpg
    2000 x 2000 - 1M
    AmbientNoiseSettings03.jpg
    1024 x 1024 - 830K
    Post edited by KickAir 8P on
  • PoserversePoserverse Posts: 0
    edited December 1969

    With a little messing around with the diffuse and other settings I was able to get what I wanted

    hardbodiesmochupsmall.jpg
    500 x 647 - 282K
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