How I can put Ligths on a Car in DAZ?
Veneris
Posts: 115
Like this: http://artcarmx.com/wp-content/uploads/luces-hid-xenon-para-autos-y-camionetas.jpg
Thank you.
Comments
You need to cheat - in this case, either modify the render in an image editor or use one or more planes or spheres with low opacity and translucence (requires either uberSurface or using ShaderMixer) to catch the light
Or use Omnifreakers uberarealight and convert the surface into a light source. Or you could simply put two spotlights at the location of the lights and set them to full ambient.
I understand the point of both but I do not know how to get there, mine is the animation. Is there any tutorial out there even close to what I need?
I want to get to this https://www.youtube.com/watch?v=dDxaU348qrc
Thank you very much, I finally I did.
Photos: http://imgbox.com/g/BJCOZRIjDG
I did not have to cheat or do anything complicated. I only used it several points lights and two spots lights.
I've found point lights to be very useful in these instances. Do not discount UberArea Lights, though. You can use them in concert for good results.