Exporting FBX with new UV set

Hello!

 

I have created a new UV set for G3.

I have loaded it using Figure->Geometry->Load UV Set.

Now I can select it in the Surfaces tab:

However, when I export my model as an FBX, it still uses the "Base Female" UV set.

Can anybody tell me how to tell DAZ that I want to use the "newuvs1" UVs?

Or if there is a way to make DAZ permantely use my UVs / bake the UVs, I would also be happy.

I have tried this solution:

http://docs.daz3d.com/doku.php/public/publishing/uv_update_replace/start

However, when I load my .DSF file (630 kb), the scene is empty, so I guess it doesn't really work for some reason.

 

Can anybody help?

Thank you!

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,206

    you need to save it selected as a new uv set under support asset

    or maybeyou can use the obj in your target program 

    in iClone 3Dxchange for example there is a replace mesh option where you can change UV

    I am certain other programs that import FBX have a similar feature 

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