aniBlocks

vindazivindazi Posts: 667
edited December 1969 in Daz Studio Discussion

I am looking for aniblocks for genesis runnings. The only thing I have found was one in the "in the park" series. s ther anything else? ow can I make my own. I need about a 30 second loop of a figure running in place.

Comments

  • vindazivindazi Posts: 667
    edited February 2013

    I am looking for animated water. Ocean waves, waterfalls, streams rivers etc.

    I would like to use these in Bryce, but I work in DS4 as well.

    Post edited by vindazi on
  • Arnold CArnold C Posts: 740
    edited February 2013

    vindazi said:
    I am looking for aniblocks for genesis runnings. The only thing I have found was one in the "in the park" series. s ther anything else? ow can I make my own. I need about a 30 second loop of a figure running in place.

    aniBlocks for Genesis are rare, and a decent running/sprinting animation for DAZ characters is even more rare. Although, most of the aniBlocks made for V4/M4 can be used on Genesis too, but need further adjustments.

    For to me unknown reasons the "in the Park" motions didn't catch up to the quality of their earlier products. Running/sprinting looks somewhat "from the other shore" on Mike 4 and even on Vicky 4. Another drawback is IMO that the running/sprinting motions aren't broken up into start/move/stop parts like they usually did.

    There's a usable running animation included in Santuziy78's World in Motion- Parkour (http://www.renderosity.com/mod/bcs/world-in-motion--parkour/86852).
    If your trial period of aniMate didn't run out already, you can make an aniBlock out of the animated poses to be used on Genesis.

    There are a lot of motions in .bvh format available at animstreet (http://www.animstreet.com). Drawback is they mostly can't be used "off the shelf" and need a lot of cleanup. Pro is they are mostly cheap.

    Another provider for animations usable in DS is Mixamo (http://www.mixamo.com). Their motions belong to the luxury class, pro is that they're already cleaned up, are editable to some extent within their browser-build-in previewer/editor and in there also can be directly ported to DAZ's Michael and Victoria 4 easily. They've got some decent runs and walks and other motions available in their store.
    The motions can be saved as .bvh and be used "off the shelf". No need for cleanup, just "lock and load". The only drawback: they`re f'n expensive for someone "just playing around"! If you're looking for professional done mocap animations, their store is where you should look at.

    ghidghid from shareCG has some animation tips about creating keyframed animations up on youtube (http://www.youtube.com/watch?v=IWDFGlObdh0). How to work with DAZ's timeline and how to add keyframes can be looked up in DAZ Studio 3's User Guide (http://docs.daz3d.com/doku.php/artzone/pub/software/dazstudio/start). If you're new to 3D and plan to do keyframed animations, here's some advice. If you're living in the US and have a gun at home: put it carefully away, sell or better destroy it! ;)

    For aniBlocks originally created for V4/M4 to be used on Genesis I made up an aniBlock from DavidGB's "Pose Adjust Script" and loaded it up at shareCG: http://www.sharecg.com/v/67223/browse/21/DAZ-Studio/Genesis-Pose-Adjust-aniBlock.

    I am looking for animated water. Ocean waves, waterfalls, streams rivers etc.

    I would like to use these in Bryce, but I work in DS4 as well.

    You may look at some of Nerd3D's stuff:

    http://www.daz3d.com/waves-on-the-beach

    http://www.daz3d.com/the-water-fall-tool

    They're made for DS3, I'd ask support if they would work in DS4 before buy.

    Post edited by Arnold C on
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