Saving character morphs
Hi.
I've created several morphs (full body) for Genesis 3 but I've found some problems whenever I try to save them as a morph or zero the figures:
1. When I try to ZERO the figure pose the feet are always bent to about 60 degrees, the toes are bent upwards to about 9. I've found out that there's some hidden tiptoe morphs; I could see that morph in the hidden properties tab only so I zeroed it manually and afterwards - because the feet were bent upwards then - I'v zeroed the also. Found that the shins and some other body parts were bend/twisted also (e.g. 0,02 - although I didn't move them) and so I zeroed those also. BUT when I try to apply the zero pose again all body parts are posed again (also the tiptoe morph is active again) How can I clear the pose so it's a correct zero pose?
2. I've tried to export the complete G3 (low res/no subd) as a morphtarget and used the morph loader to apply it as a character morph. Seems to work fine but some add-ons like (e.g.) "Oh my lashes" won't accept that morph and their geometry is broken. That is because there are no ERC-parameters in the sub-components tab of the prop
3. So I've tried to save the (manually zeroed) character as a morph asset - but after that I couldn't figuer out how to find or use that morph? Is there a special location where I can dind ist? And if, how do I use it?
4. Saved the character as a character preset in DS. I can see that preset in the conntent library but when I try to load it or to apply it on a G3 it starts loading for a long time. 5 minutes. 10 minutes. 15 minutes. Nothing (DAZ ist still reading the file)
Any help would be appreciated.
Comments
What do you mean by zeroed? Edit>Figure>Zero>Zero Figure?