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Already done two weeks ago. I had to reinstall not only essentials but Studio too.
used to see distortions like that in poser days when importing a morph made in Wings and the verts were out of order.
could try zeroing the figure shape, see what it snaps back to
the vertice info is in the geneses3male.dsf file in data filder,
could try dropping fresh dsf file in. like wendy suggested since is effecting all your g3m files.
checklist before exporting g3 to object for morph work
check figure is totally zeroed.
watch out for that hd mouth realism morph and the navel morph >.< dont think shows on the active parameter filtered list
check mesh is totally at base resolution, sub d set to 0
in poser days used to export just the body part,
genesis one mesh, need the whole thing
cant think of what else??
was thinkin of giving them a conehead morph, made 1 for james 6 back in the day.
way back lol
obj but tail was awful, dynamic hair just not right
still, a nice render Wendy
Zbrush to the rescue
my mesh
Default Eddie's figure was loading with the same distortions too. As for morphings, my morphings worked perfectly since I started to make them. And suddenly all the stuff around G3 male went wrong. But I have solved this problem after installing Studio Beta. When DS Beta requested for essentials installation, I did it. Standard reinstalling of essentials gave nothing.
can you see my images hosted on Facebook?
I am finding issues in my render thread with past images that used to show and my Vimeo links
Wendy, time after time I watch your videos on YouTube and rarely on Vimeo. Great work! I like them. But I visit FB very seldom. Next time I visit it, I'll check your page.
As for G3 distortions, the problem is solved. I only wanted to check if someone had the same problem.
I take that as no then?
I have started a thread about the forum issue as I host most my images posted in the forum there,
the pictures from my previous post that you possibly cannot see
Centaur itself looks great in copper incarnation. But the tail is weird.
yeah that was my bad modelling as the original transmapped one was never going to work
I still see the versions hosted on FB.
https://www.daz3d.com/forums/discussion/comment/1035111/#Comment_1035111
as do I here but not in this link, they seem to drop or not be seen by some
Which is why I was asking as I was looking through my rather patchy render thread
a video playing with using different shaders in Octane
nice, looks like he has musculature.
was it Fantasia had the whole scene with the centaurs?
or Fantasia 2, mebbe
The C7 looks like a horse and a G3 glued together, I have to say the one from Darkseal look much coooler (and cheaper).
https://www.daz3d.com/centaur-male
Are you serious!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Yes I am, sure it's more of a comic style creature but if you look beyond that it actually look like someone tried to created a centaur creature, the C7 don't look like i centaur, it looks like a horse with a G3 glued on.
agreed, at least he looks organic :)
Genesis plus Horse 2
and hair
Andrew, cool Centaur! Especially I like his tail.
I don't mind the Centaur 7, especially RawArts version. Post worked in Filter Forge as an Oil painting.
Thanks :) It's kind of prim and proper (like me) and stays out of the way :)
Bunyip 02, I like this version - the oil paint effect adds patina :)
All centaurs look absurd to me - they simply don't make sense. And even if they did, why don't they have fur going all the way up?
It's because they shave
Why don't they shave the low body part?
THey have stiff joints fom all that riding and yelling and stuff. Anyway they are probably shy.
You wouldn't want Brian Blessed as a centaur then!