Centaur 7 (Carrara) am not even going to speculate

2

Comments

  • VyusurVyusur Posts: 2,235

    Already done two weeks ago. I had to reinstall not only essentials but Studio too.

  • MistaraMistara Posts: 38,675

    used to see distortions like that in poser days when importing a morph made in Wings and the verts were out of order.

    could try zeroing the figure shape, see what it snaps back to

    the vertice info is in the geneses3male.dsf  file in data filder, 
    could try dropping fresh dsf file in.  like wendy suggested since is effecting all your g3m files.

     

    checklist before exporting g3 to object for morph worksmiley
    check figure is totally zeroed.  
    watch out for that hd mouth realism morph and the navel morph >.< dont think shows on the active parameter filtered list
    check mesh is totally at base resolution, sub d set to 0
    in poser days used to export just the body part, 
    genesis one mesh, need the whole thing

    cant think of what else??


     

     

  • MistaraMistara Posts: 38,675
    edited April 2017

    was thinkin of giving them a conehead morph,  made 1 for james 6 back in the day.

    way back  lol

    Post edited by Mistara on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037

    obj but tail was awful, dynamic hair just not right

  • HeadwaxHeadwax Posts: 9,964

    still, a nice render Wendy

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037

    Zbrush to the rescue

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited April 2017

    my mesh

    Post edited by WendyLuvsCatz on
  • VyusurVyusur Posts: 2,235
    Mistara said:

    used to see distortions like that in poser days when importing a morph made in Wings and the verts were out of order.

    could try zeroing the figure shape, see what it snaps back to

    the vertice info is in the geneses3male.dsf  file in data filder, 
    could try dropping fresh dsf file in.  like wendy suggested since is effecting all your g3m files.

     

    checklist before exporting g3 to object for morph worksmiley
    check figure is totally zeroed.  
    watch out for that hd mouth realism morph and the navel morph >.< dont think shows on the active parameter filtered list
    check mesh is totally at base resolution, sub d set to 0
    in poser days used to export just the body part, 
    genesis one mesh, need the whole thing

    cant think of what else??


     

    Default Eddie's figure was loading with the same distortions too. As for morphings, my morphings worked perfectly since I started to make them. And suddenly all the stuff around G3 male went wrong. But I have solved this problem after installing Studio Beta. When DS Beta requested for essentials installation, I did it. Standard reinstalling of essentials gave nothing.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037

    can you see my images hosted on Facebook?

    I am finding issues in my render thread with past images that used to show and my Vimeo links

  • VyusurVyusur Posts: 2,235

    Wendy, time after time I watch your videos on YouTube and rarely on Vimeo. Great work! I like them. But I visit FB very seldom. Next time I visit it, I'll check your page.

     

    As for G3 distortions, the problem is solved. I only wanted to check if someone had the same problem.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    Vyusur said:

    Wendy, time after time I watch your videos on YouTube and rarely on Vimeo. Great work! I like them. But I visit FB very seldom. Next time I visit it, I'll check your page.

     

    As for G3 distortions, the problem is solved. I only wanted to check if someone had the same problem.

    I take that as no then?

    I have started a thread about the forum issue as I host most my images posted in the forum there,

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037

    the pictures from my previous post that you possibly cannot see

    Capture.JPG
    1936 x 1048 - 292K
    my tail in Octane.jpg
    1920 x 1080 - 406K
    Zbrush tail.jpg
    1920 x 1080 - 384K
  • VyusurVyusur Posts: 2,235

    Centaur itself looks great in copper incarnation. But the tail is weird.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    Vyusur said:

    Centaur itself looks great in copper incarnation. But the tail is weird.

    yeah that was my bad modelling as the original transmapped one was never going to work

  • fixmypcmikefixmypcmike Posts: 19,579
    th3Digit said:

    the pictures from my previous post that you possibly cannot see

    I still see the versions hosted on FB.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037
    edited April 2017

    https://www.daz3d.com/forums/discussion/comment/1035111/#Comment_1035111

    as do I here but not in this link, they seem to drop or not be seen by some

    Which is why I was asking as I was looking through my rather patchy render thread

    Post edited by WendyLuvsCatz on
  • WendyLuvsCatzWendyLuvsCatz Posts: 38,037

    a video playing with using different shaders in Octane

  • MistaraMistara Posts: 38,675
    th3Digit said:

    a video playing with using different shaders in Octane

     

    nice, looks like he has musculature. heart

     

    was it Fantasia had the whole scene with the centaurs?  
    or Fantasia 2, mebbe

  • The C7 looks like a horse and a G3 glued together, I have to say the one from Darkseal look much coooler (and cheaper).

    https://www.daz3d.com/centaur-male

  • ArtAngelArtAngel Posts: 1,641

    The C7 looks like a horse and a G3 glued together, I have to say the one from Darkseal look much coooler (and cheaper).

    https://www.daz3d.com/centaur-male

    Are you serious!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

     

  • mikael-aronssonmikael-aronsson Posts: 549
    edited April 2017

    Yes I am, sure it's more of a comic style creature but if you look beyond that it actually look like someone tried to created a centaur creature, the C7 don't look like i centaur, it looks like a horse with a G3 glued on.

     

    Post edited by mikael-aronsson on
  • HeadwaxHeadwax Posts: 9,964

    Yes I am, sure it's more of a comic style creature but if you look beyond that it actually look like someone tried to created a centaur creature, the C7 don't look like i centaur, it looks like a horse with a G3 glued on.

     

    agreed, at least he looks organic :)

     

    Genesis plus Horse 2

    and hair

     

     

     

     

     

  • VyusurVyusur Posts: 2,235

    Andrew, cool Centaur! Especially I like his tail.

  • Bunyip02Bunyip02 Posts: 8,341
    edited April 2017

    I don't mind the Centaur 7, especially RawArts version. Post worked in Filter Forge as an Oil painting.

    Centaur7 Topaz FilterForge OilPainting.png
    800 x 450 - 859K
    Post edited by Bunyip02 on
  • HeadwaxHeadwax Posts: 9,964
    Vyusur said:

    Andrew, cool Centaur! Especially I like his tail.

    Thanks :) It's kind of prim and proper (like me) and stays out of the way :)

    Bunyip 02, I like this version - the oil paint effect adds patina :)

     

     

  • TangoAlphaTangoAlpha Posts: 4,584

    All centaurs look absurd to me - they simply don't make sense. And even if they did, why don't they have fur going all the way up?

  • HeadwaxHeadwax Posts: 9,964

    It's because they shave 

  • VyusurVyusur Posts: 2,235

    Why don't they shave the low body part?

  • HeadwaxHeadwax Posts: 9,964

    THey have stiff joints fom all that riding and yelling and stuff. Anyway they are probably shy.

  • TangoAlphaTangoAlpha Posts: 4,584

    You wouldn't want Brian Blessed as a centaur then!

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