Import Gn3 Female to Cinema R18?
Hello everybody,
I know I'm not right here at the Hexagon corner, but I didn't found any place DAT DAZ3d for other modellingprograms - so I have to ask here for the Export from Genesis 3 Female out of DAZ Studio into CINEMA R18. Perhaps somebody could help with my problems:
I have a big problem ... I have z.Zt. Cinema R18 and for the import or import Riptide Pro ... but I would now like to use the Genesis 3 Female (which I have already prepared in the DAZ Studio with another shader etc.) in Cinema for the modeling.
For the export of the OBJ from the DAZ studio gives the settings of the used modeling program (as specified by DS) Cinema 1 unit = 1m, then Scale automatically jumps to 1% (instead of 100%?) And I can not under the individual settings More Write Material Library. I do not know why? See please follow. Screen: Gn3F_OBJ_Cinema.jpg
If I then load the Genesis 3 Female with Riptide Pro in Cinema, then the Genesis 3 Female is either tiny or huge in my working window (depending on how high I enter the import scaling factor in Riptide Pro). I've had an import scaling factor of 1000 for the V4 (brown) from Poser. In order to determine if I have the right size of the Genesis 3 Female figure for modeling, I've compared my already scaled V4 (in brown) in the modeling Cinema (which I had previously used for modeling in Cinema) and I can see that - no matter what size I use as Riptide scaling factor for the Gn3F OBJ for Cinema - this Gn3F-OBJ can not be the right size ... See below. Screen: Cinema_Import_Gn3F_OBJ.jpg
But how do I get the right import size of the Genesis 3 Female for Cinema? If I am not the right size of the OBJ for Cinema R 18 (modeling program), then the whole is no longer correct and the default size in the DAZ Studio seems not to be correct or dependent on the import scale for Cinema.
What is the possibility to find out? Would be nice if someone would know advice.
Or is perhaps the size of the import in Cinema for the modeling (and subsequent use in the DAZ Studio) completely irrelevant?
Thanks in advance.
Comments
Moved to Technical Help.
The size probably doesn't matter much as long as import and export use the same factor, but Poser Native Unit is 8 feet (it changed to 8.6 feet, but most content is still scaled for 8 feet) and Daz Studio units are centimeters, so multiplying the Poser scaling factor by 243.84 should get you to the right approximate size.
Don't trust Studio's Import/Export scales (Blender's is wrong so maybe others are too). Use Custom 100% for both exporting and importing. If you need to scale up or down in your modeler do it factors of ten so it can easily be un-scaled before sending back to Studio.
I use Riptide pro to import genesis figures into C4D for animation rendering Via. obj/MDD
I export from Daz using the poser scale
And import to C4D using the import from poser setting in Riptide.
Hope this helps.