Derek for Freak line on scalp problem

Serene NightSerene Night Posts: 17,639
edited December 1969 in The Commons

Does anyone have Derek for Freak? he's a great skin, but I'm finding he has a line on his scalp, does anyone else have this model? I am using Daz version.

derek.jpg
697 x 687 - 33K

Comments

  • SotoSoto Posts: 1,440
    edited February 2013

    If it was part of the Pro Bundle I should have it.
    Unfortunatelly that seam and the neck one are very tricky because the scale of the head is a LOT bigger than the rest. You have to be especially careful in that area.

    I could install and take a look in the morning. :)

    Hope someone can help you faster!

    Post edited by Soto on
  • carrie58carrie58 Posts: 3,982
    edited December 1969

    Yep found the same issue and at the neck seam ......didn't know what to do about though and haven't looked at it in a paint program yet.
    And yes HellBoy it is a part of the bundle .....

  • MedzinMedzin Posts: 337
    edited December 1969

    If your shading rate is too high that line will stand out.
    I keep mine at 0.2 normally, if I raise it to 1.0 the line is distinct
    Might help to set your pixel filter to "sinc"

  • SotoSoto Posts: 1,440
    edited February 2013

    I installed it and at a closeup like the one you posted I see nothing. It actually looks like a very nice job on that area.
    But the white line becomes more and more visible as the camera gets away from the character. It very noticeable.
    I have a shading rate of 0.2 and Sinc pixel filter right now.

    Maybe the texture work ends too close to the UV limit?

    But yes, as mentioned, changing the Shading Rate can help you. it will take longer to render, but it can get rid of the line.

    By the way its a beautiful texture, like everything (also beautiful) Morris do, but I see the left nipple is out of place. Someone else noticed? :blank:

    nipple.jpg
    260 x 225 - 23K
    Post edited by Soto on
  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Hellboy said:
    I installed it and at a closeup like the one you posted I see nothing. It actually looks like a very nice job on that area.
    But the white line becomes more and more visible as the camera gets away from the character. It very noticeable.
    I have a shading rate of 0.2 and Sinc pixel filter right now.

    Maybe the texture work ends too close to the UV limit?

    But yes, as mentioned, changing the Shading Rate can help you. it will take longer to render, but it can get rid of the line.

    By the way its a beautiful texture, like everything (also beautiful) Morris do, but I see the left nipple is out of place. Someone else noticed? :blank:

    Something I noticed, when it was mentioned in another thread about V4 nipples being out of place, it seems that at least for V4, one of the commonly used resource packs is the source of the problem. I don't have this one to investigate, but I'm wondering if the problem starts at that level...

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