Halp! Installed items not working anymore after moving My Library

Member_257874Member_257874 Posts: 76
edited December 1969 in Daz Studio Discussion

Hello

I recently started with DAZ and I now browsed around in the freebie-section and installed lots of stuff. Now the problem is, My Library was installed on C: and it became too small at some points. So I decided to move my content to an external Disk and only keep the Studio Programm on C.
However after moving My Library and changing its location in the Content Library settings under DAZ Studio Format, certain things are not working anymore. For instance some jeans are not loaded, there is no error message but I see only a "solid bounding box" view of that item while the workspace is set to texture view, and it does not appear in render (invisible). The same happens now (it worked before) when I try the build-in converter. The temp items that appear in the sceneview while converting are not removed and I get a distorted version of the item and a solid-bounding-box of the original. Other stuff still works as always.
So I moved the folder of My Library back to C and removed other stuff I had on that partition to make space however the problem is still there. Is there any way to solve this without downloading and installing everything again?

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,765
    edited December 1969

    As long as everything was in the My Library folder, and you had it seelcted as your Poser and DS content directory both before, in its old location, and after, in its new location, then the scene files should have worked -they are, after all, meant to work on another machine as long as the required content is installed. You do have the My Library folder itself selected as the content directory, not a parent or sub folder?

  • Member_257874Member_257874 Posts: 76
    edited February 2013

    I moved DAZ 3D folder around that has Studio and Studio 4 Folder inside and the actual My Library, I moved that as a whole to the external disk and back. And I selected c:/users/myname/documents/daz 3d/studio/my library in the content manager (under DAZ content, where it was first). I see the correct folder structure in the content tab starting with My Library> and the People, Lights, Scripts and so on in it.

    Post edited by Member_257874 on
  • Richard HaseltineRichard Haseltine Posts: 100,765
    edited December 1969

    Did you also redirect the Poser content directory entry to the new location?

  • Member_257874Member_257874 Posts: 76
    edited February 2013

    Yes it is still there aswell fully accessible via content tab.

    Is there some log or something that points me to the parts DAZ can't find and where it tried to look at?

    I might want to highlight, that much of the content still works, even some in the same folder, for instance a shirt is displayed while a skirt of the same set appears as a solid box without surface. Same with converting clothing to another figure, boots mostly fail, it keeps the temporaly created objects in the scene view and puts the converted piece as a solid-box-object on the figure, shirts too while pants work.

    Edit 2: It is also interesting that, when I move the whole DAZ 3D folder from its original location into - lets say c:\users\public\documents, I get an error (unlike the problem I have now that doesn't give an error at all, just this solid-box display), that something in data\daz 3d\and so on\morphs can not be found. When I move it back to the original location under \users\myname\documents... this error disappears but I get the box thingy instead.

    Post edited by Member_257874 on
  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Help > Troubleshooting > View Log File
    Can you give the exact path to your content folder, and go to Edit > Preferences > Content Library > Content Directory Manager, expand the "DAZ Studio Formats" and "Poser Formats", and post a screenshot?

  • Member_257874Member_257874 Posts: 76
    edited December 1969

    I am not at home atm, but from memory it is
    > DAZ Content (or how it is called by default)
    c:\users\maniacos\documents\daz 3d\studio\my library (quite sure here)
    c:\programs\daz 3d (not so sure here)
    > Poser Format
    l:\3d\content\ (my external disk, where I moved my library to too, before I moved it back to c)

    When I moved my library to external it was set to;
    > DAZ Content
    l:\3d\daz 3d\studio\my library\
    ^- With this setting it got the error that data\daz 3d\something was not found when I tried to load certain items while others did work without error.

    I can post the screenshot when I am back home.

    As said, I did *only* move the c:\users\maniacos\daz 3d folder *including* studio\my library to the external disk. I did not move any old poser stuff especially no runtime nor content folder and I edited *only* the default entry of my library that daz chosed on install, using the edit-button in the content manager, where it gives me the file selector where I went to my external HD selecting the my library-folder in its new location. Only since then I got the errors or solid-box apperance. Everything was working fine before the moving.

  • Member_257874Member_257874 Posts: 76
    edited February 2013

    Ok, the logfile helped me. It seems while moving the folders, Windows made some poo in some files. I looked at the log file and there was a syntax error, looking into the file with a text editor at the said line, there was a bunch of character mess where numbers should be expected. Trying to remove the mess and save the file again didn't help, obviously lines got overwritten with crap... I guess I can only try to download again and reinstall them... damnit...

    Thanks anyhow

    Post edited by Member_257874 on
  • DartanbeckDartanbeck Posts: 21,551
    edited February 2013

    Scratch that... issue figured out... very embarrassed here! :red:

    Post edited by Dartanbeck on
  • DartanbeckDartanbeck Posts: 21,551
    edited February 2013

    Nevermind - just point to the folder with DS and all is well... what's the matter with me? :-/
    Just getting used to the Daz Studio ... please forgive

    Post edited by Dartanbeck on
  • Member_257874Member_257874 Posts: 76
    edited December 1969

    Unfortunately not, this explains why the figures are not loaded but not why I can not move the folder, because when I try to I get errors like /data/daz 3d/something... was not found. That error disappears, when the folder is at its original location. I did not have time to move it again and examine the logs, but only thing I could imagine is, that some paths to materials or morphs (or what else) are direct and not relative specified in some files.
    I wish this had some consistency.

  • LearstangLearstang Posts: 46
    edited February 2013

    If you're expecting consistency with DAZ files, I'm afraid you have the wrong programme! DAZ has the most infuriatingly complex hierarchy and file structure I've ever seen. It's as if anybody can attach any kind of installer to a DAZ product, and it gets sold. I've tried the new DAZ downloader, and things have gotten worse! Scenes that used to load the correct head morphs for figures, are now telling me they can't find the necessary head morph files. And no, I don't want to reinstall, again! I just got through doing that. With all my DAZ files. It would be nice if everything in DAZ ALWAYS were installed to the correct directory, with no user input needed. DAZ is a great little programme, but your content management is an absolute disaster!

    Post edited by Learstang on
  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    learstang said:
    If you're expecting consistency with DAZ files, I'm afraid you have the wrong programme! DAZ has the most infuriatingly complex hierarchy and file structure I've ever seen. It's as if anybody can attach any kind of installer to a DAZ product, and it gets sold. I've tried the new DAZ downloader, and things have gotten worse! Scenes that used to load the correct head morphs for figures, are now telling me they can't find the necessary head morph files. And no, I don't want to reinstall, again! I just got through doing that. With all my DAZ files. It would be nice if everything in DAZ ALWAYS were installed to the correct directory, with no user input needed. DAZ is a great little programme, but your content management is an absolute disaster!

    Did you keep the old Data folder? If not, and you're talking about pre-Genesis figures, load the figure and inject the morphs, and save as a dummy scene. Don't worry about texturing or posing, and you can delete the dummy scene afterwards. You can delete the dummy scene after that. .duf scenes can recreate the data files from the Poser files, but .daz scenes cannot.

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    mindphuk said:
    Unfortunately not, this explains why the figures are not loaded but not why I can not move the folder, because when I try to I get errors like /data/daz 3d/something... was not found. That error disappears, when the folder is at its original location. I did not have time to move it again and examine the logs, but only thing I could imagine is, that some paths to materials or morphs (or what else) are direct and not relative specified in some files.
    I wish this had some consistency.

    When you move the folder, are you moving the entire content folder (including the Data folder) or just parts of it? Did you change the content folder settings in DS?

  • LearstangLearstang Posts: 46
    edited December 1969

    learstang said:
    If you're expecting consistency with DAZ files, I'm afraid you have the wrong programme! DAZ has the most infuriatingly complex hierarchy and file structure I've ever seen. It's as if anybody can attach any kind of installer to a DAZ product, and it gets sold. I've tried the new DAZ downloader, and things have gotten worse! Scenes that used to load the correct head morphs for figures, are now telling me they can't find the necessary head morph files. And no, I don't want to reinstall, again! I just got through doing that. With all my DAZ files. It would be nice if everything in DAZ ALWAYS were installed to the correct directory, with no user input needed. DAZ is a great little programme, but your content management is an absolute disaster!

    Did you keep the old Data folder? If not, and you're talking about pre-Genesis figures, load the figure and inject the morphs, and save as a dummy scene. Don't worry about texturing or posing, and you can delete the dummy scene afterwards. You can delete the dummy scene after that. .duf scenes can recreate the data files from the Poser files, but .daz scenes cannot.

    Thank you for the suggestion! The problem with the figures is that these are figures where I spent hours changing the morphs to get the appearance I wanted; will what you suggest allow me to retrieve my changes? I'm not as worried about the body morphs as the head morphs, as that's where most of the work went in changing the faces.

    Best Regards,

    Learstang

  • tnkr95tnkr95 Posts: 25
    edited December 1969

    Helpful thread; I'm searching the forums but am looking for a good tutorial or 'how to' for organizing content folders. I have multiple folders (some dating back to poser 4 !) and the mix of DAZ content formats. Have been using DAZ Studio 3, but when I try Studio 4, I keep getting errors like 'multiple formulas detected' and such. Should I move all content into a consolidated folder under My Library? Any help / advice appreciated.

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    learstang said:
    learstang said:
    If you're expecting consistency with DAZ files, I'm afraid you have the wrong programme! DAZ has the most infuriatingly complex hierarchy and file structure I've ever seen. It's as if anybody can attach any kind of installer to a DAZ product, and it gets sold. I've tried the new DAZ downloader, and things have gotten worse! Scenes that used to load the correct head morphs for figures, are now telling me they can't find the necessary head morph files. And no, I don't want to reinstall, again! I just got through doing that. With all my DAZ files. It would be nice if everything in DAZ ALWAYS were installed to the correct directory, with no user input needed. DAZ is a great little programme, but your content management is an absolute disaster!

    Did you keep the old Data folder? If not, and you're talking about pre-Genesis figures, load the figure and inject the morphs, and save as a dummy scene. Don't worry about texturing or posing, and you can delete the dummy scene afterwards. You can delete the dummy scene after that. .duf scenes can recreate the data files from the Poser files, but .daz scenes cannot.

    Thank you for the suggestion! The problem with the figures is that these are figures where I spent hours changing the morphs to get the appearance I wanted; will what you suggest allow me to retrieve my changes? I'm not as worried about the body morphs as the head morphs, as that's where most of the work went in changing the faces.

    Best Regards,

    Learstang

    Yes, the values you dialed in are in the .daz scene file, but the actual morph deltas are in the Data folder. Loading the figure and injecting the morphs and saving that recreates the morph data files, so the old scenes will work again.

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Raly said:
    Helpful thread; I'm searching the forums but am looking for a good tutorial or 'how to' for organizing content folders. I have multiple folders (some dating back to poser 4 !) and the mix of DAZ content formats. Have been using DAZ Studio 3, but when I try Studio 4, I keep getting errors like 'multiple formulas detected' and such. Should I move all content into a consolidated folder under My Library? Any help / advice appreciated.

    "Duplicate formulas" errors occur with Genesis items that need to be updated. If you install the new versions with DIM but still have the old versions, then you'll still get those error messages.

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