Will custom file management affect how DIM sees my installed content

nellylynnnellylynn Posts: 0
edited December 1969 in Daz Studio Discussion

For several years I have used a custom file management system for my runtime. I pretty much keep everything in the character or figures file or characters as dazstudio reads it . A set up similar to daz sides people hierarchy and my mat poses and props are nested in the figures folder.

My question is using the DIM do I now need to keep them separated by file type after installing.?

Thank you

Comments

  • adamr001adamr001 Posts: 1,322
    edited December 1969

    DIM will not be able to find the files to keep them updated if you move them from their default location inside a content directory (you can have any content directory you want, but you can't, say move the cr2 file that's in runtime/libraries/character/foo to runtime/libraries/character/fum ).

  • nellylynnnellylynn Posts: 0
    edited December 1969

    I am not sure if I understand that response even though I understand file structure lol. I have fibromyalgia and that sometimes gives my brain fog and I have to have information presented to me in a certain way. I am afraid that if I have understood you I will cry =)

    I'll give a real world example and you can let me know if I can do it

    C:\Users\Public\Documents\My DAZ 3D Library\Runtime\Libraries\Character\Sacred Luna -is the default install location
    C:\Users\Public\Documents\My DAZ 3D Library\Runtime\Libraries\Character\!A3\clothes\Sacred Luna -is where I would previously have stored it.

    In addition I would normally store the .pz2 and .pp2 files that went with the product in that file. is that still possible?

  • adamr001adamr001 Posts: 1,322
    edited December 1969

    Not if you want DIM to manage the installs. You have moved files physically within a content directory and that makes it impossible for DIM to keep track of them.


    You can still use DIM to manage downloads and to install to a temporary content directory where you then moving things into your primary runtime, but you'll still do that piece by hand.

  • nellylynnnellylynn Posts: 0
    edited December 1969

    Adam,

    Thank you so much for your quick replies.

    First POOP! good thing I hadn't gotten that far into moving things around.=)

    I know that inside daz you can create a catalog of sorts through the categories that would accomplish my goal. So my last question would be does the categories scan recognize non daz3d products.

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    Yes, scanning for new items will detect non-DAZ 3D items as well.

  • nellylynnnellylynn Posts: 0
    edited December 1969

    Thank you everyone for your help. Luckily I had only just started moving stuff when I asked. On the down side I think I need to uninstall and reinstall 50-100 things lol.

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