Original Michael needed or not?
kromekat
Posts: 25
Hey folks,
I'm working on an educational publication, and I need to do some renders with a Roman soldier. I have purchased the set here, but im not sure which of the Michael figures it will work with!? - Ive not been keeping up with developments here, and wonder if the Genesis characters can utilise clothes from ALL earlier figures or just some!?
If it turns out the Roman can only be used on Mike 1 - can anyone direct me to an archive of it, as I I can't locate it on my drives!!
Cheers
Adam :)
Comments
Is this the product
http://www.daz3d.com/legionnaire
If it is, yes, it requires M1/2. John Malis has a Hoplite set for M3. Xurge also sold a Roman Soldier set for M3 through Poser Pros. The set by John Malis is available here in the store. The Roman Soldier set by Xurge is quite good and was reasonably priced. You might try contacting him to see if he would do a private sale.
http://www.daz3d.com/hoplite-pack-for-m3
Have you checked for M4. I know there are several Gladiator type sets for M4.
http://www.daz3d.com/m4-legionnaire
http://www.daz3d.com/ad-gladio-for-michael-4
There is this bundle for Genesis
http://www.daz3d.com/daz-bundles/genesis-battle-ready-bundle
If you have Michael 3 base, it is backwards compatible with Mike 2 and 1. There is a CR2 to convert Mike 3 to 2.
www.daz3d.com/michael-3-0-base
For Genesis, you'll need the Michael 3 morph, but it will allow you to use the Michael 3 clothes, however, I'm not sure if the Michael 1 and 2 stuff works the same with regard to the auto-fit/transfer utility.
http://www.daz3d.com/v3-and-m3-shapes-for-genesis
:coolsmile:
There's also now this set for Genesis
http://www.mec4d.com/store/index.php?_a=product&product_id=100
You could try to locate Michael 2 - which is just Mike 1 with morphs.
Folks - thanks so much for your help! :)
Sadly most of the other available products are not really much use because they are are more 'fantasy' rather than accurate costume.
I should be able to find my M3 or get a reset download here, and work with that - thanks!
Adam ;)