DS4Pro - Primitives, or alternatives?

buck415buck415 Posts: 57
edited December 1969 in The Commons

Hi everyone.

Poser had (or has) a set of basic primitives such as a cube, a cone, and a sphere that I could load and modify as needed. Now I use DAZ Studio Pro, and want to re-create some basic renders using Genesis. One render involves illustrating the basic sectional planes of the body. The original illustration I created a few years ago with Poser and M4 is attached below.

Does DAZ Studio have a set of primitives, in this example a cube, that I can load and modify to re-create the image attached below?

Might there be alternative solutions to create something very similar?

Thanks,
Buck

planes-angle-3-300x423.jpg
300 x 423 - 44K

Comments

  • nobody1954nobody1954 Posts: 933
    edited February 2013

    On the top of the interface, click on "create", then 'new primitives". Your primitives are there.

    Post edited by nobody1954 on
  • buck415buck415 Posts: 57
    edited December 1969

    Ah, that's perfectly convenient and even intuitive... that's what I get for only looking in the content directory.

    Thank you.

  • nobody1954nobody1954 Posts: 933
    edited December 1969

    You are welcome.

  • RarethRareth Posts: 1,462
    edited December 1969

    buck415 said:
    Ah, that's perfectly convenient and even intuitive... that's what I get for only looking in the content directory.

    Thank you.

    if you have poser on the same machine, you can use whats in the runtime directories as well.

  • wancowwancow Posts: 2,708
    edited December 1969

    the cool thing about DS primitives is you can make them as high or low poly as you want :)

  • KatteyKattey Posts: 2,899
    edited December 1969

    For this particular recreation I'd suggest to use squashed cubes. Plane is just one-side surface with no thickness.

  • wancowwancow Posts: 2,708
    edited December 1969

    with this caveat, Kattey: you need to know that if you squash it down to 1cm tall, you have to place the cube at a Y position of -1 to have the top be at the ground level.

  • buck415buck415 Posts: 57
    edited December 1969

    Well, I've started to rebuild the images in DS4 Pro and it's already going a thousand times faster than it took me to do the same while using the previous application.

    Thanks again for the guidance, it's greatly appreciated.

    daz-sample.jpg
    600 x 618 - 148K
Sign In or Register to comment.