DS4Pro - Primitives, or alternatives?
buck415
Posts: 57
Hi everyone.
Poser had (or has) a set of basic primitives such as a cube, a cone, and a sphere that I could load and modify as needed. Now I use DAZ Studio Pro, and want to re-create some basic renders using Genesis. One render involves illustrating the basic sectional planes of the body. The original illustration I created a few years ago with Poser and M4 is attached below.
Does DAZ Studio have a set of primitives, in this example a cube, that I can load and modify to re-create the image attached below?
Might there be alternative solutions to create something very similar?
Thanks,
Buck
planes-angle-3-300x423.jpg
300 x 423 - 44K
Comments
On the top of the interface, click on "create", then 'new primitives". Your primitives are there.
Ah, that's perfectly convenient and even intuitive... that's what I get for only looking in the content directory.
Thank you.
You are welcome.
if you have poser on the same machine, you can use whats in the runtime directories as well.
the cool thing about DS primitives is you can make them as high or low poly as you want :)
For this particular recreation I'd suggest to use squashed cubes. Plane is just one-side surface with no thickness.
with this caveat, Kattey: you need to know that if you squash it down to 1cm tall, you have to place the cube at a Y position of -1 to have the top be at the ground level.
Well, I've started to rebuild the images in DS4 Pro and it's already going a thousand times faster than it took me to do the same while using the previous application.
Thanks again for the guidance, it's greatly appreciated.