Is Poser safe to run on this computer?

UpiriumUpirium Posts: 705
edited February 2013 in The Commons

I am worried about messingmy computer up somehow.

It runs at 75 usually when rendering 77 at it's highest so far.

CPU runs at 100 percent when rendering.

Comp gets slow when rendering.

Sometimes slow when in library but I've only seen it happen once.

Running PP2012
Anyway here's my specs.

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion g7 Notebook PC
BIOS: InsydeH2O Version CCB.03.72.02F.08
Processor: AMD A6-4400M APU with Radeon(tm) HD Graphics (2 CPUs), ~2.7GHz
Memory: 4096MB RAM
Available OS Memory: 3562MB RAM
Page File: 2747MB used, 4373MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

Card name: AMD Radeon HD 7520G
Manufacturer: Advanced Micro Devices, Inc.
Chip type: ATI display adapter (0x9990)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV;_9990&SUBSYS;_184B103C&REV;_00
Display Memory: 2020 MB
Dedicated Memory: 496 MB
Shared Memory: 1524 MB
Current Mode: 1600 x 900 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: LGD027A
Native Mode: 1600 x 900(p) (59.985Hz)
Output Type: Internal
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32
,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1116 (English)
Driver Version: 8.941.1.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 2/10/2012 15:59:02, 942592 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-DAD0-11CF-D077-4138BEC2C535}
Vendor ID: 0x1002
Device ID: 0x9990
SubSys ID: 0x184B103C
Revision ID: 0x0000
Driver Strong Name: oem3.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_RS711_Mobile:8.941.1.0:pci\ven_1002&dev;_9990&subsys;_184b103c
Rank Of Driver: 00E60001
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled


I think this is all that's needed?

Tell me if there's something else needed.


Edited by Moderator for line length

Post edited by fixmypcmike on

Comments

  • Zev0Zev0 Posts: 7,086
    edited February 2013

    Is there a blanket of dust on your CPU heatsink? Open your tower and check. Oh crap its a notebook. scrap that idea:)

    Post edited by Zev0 on
  • TorbyTorby Posts: 250
    edited December 1969

    Wouldn't worry about it. Yes, rendering is very CPU intensive. I use my Win 7 32 bit netbook. However, I think 4 clothed adults is too much for 2GB of ram. The renderer crashes

    Might try rendering just the backgroud, then using that as a back drop and rendering one of the adults, then using that as the backdrop and rendering another...

  • TheWheelManTheWheelMan Posts: 1,014
    edited December 1969

    It runs at 75 usually when rendering 77 at it’s highest so far.

    CPU runs at 100 percent when rendering.

    Clearly, Poser is using up most of your processing power. That's why the notebook slows down, it's using most or all of its power to run Poser. The only way it would mess up the notebook is if it overheats, and you can't really judge that by the processing numbers itself. I never burned up my Core 2 Duo PC which was only 32-bits with 4 Gigs RAM and an Nvidia card with 512k RAM, and you should have a bit more power than I did before I got this new PC.

  • Peter WadePeter Wade Posts: 1,622
    edited December 1969

    I wouldn't worry about it. Rendering an image requires a lot of calculation, the higher the CPU usage the faster the render. If it hits 100% then it means that all of the CPU power that you paid for is being used.

    You say that the computer is slow when rendering. Rendering is not a multi-tasking friendly activity, I don't try and do anything else on my PC during a render.

  • Nerd3DNerd3D Posts: 19
    edited December 1969

    If you just gotta use the computer while it's rendering then use the render queue. It runs the render at a lower base priority. It will still be using the CPU at full power but it will multi-task a little better.

  • LeatherGryphonLeatherGryphon Posts: 11,504
    edited December 1969

    Also, make sure your computer gets plenty of air while running. It wouldn't hurt and might help to blow some compressed air through the exhaust ports to clean it out. A small $6 can of compressed air (gas) from an office supply store is cheap insurance. It's also good for blowing out the crap that's accumulating under the keys. (Yes, it's there! Just don't inhale when you blow out the keyboard.)

    Setting your laptop on one of those fan driven cooling platforms could help keep it cool. HOWEVER, don't make the mistake I did. I blew up my laptop's power supply by powering the fan unit with the USB power connection. (*ouch*) Try to find a cooling pad that has an external power supply. Maybe modern laptops have better power supplies but after adding more memory, an external USB WiFi dongle and the USB powered cooling pad, to my 2004 era laptop I toasted it. :-(

  • StratDragonStratDragon Posts: 3,167
    edited December 1969

    my cpu runs at 100% when I render as well in 3Delight, or Cycles or LuxRender, that's what it's supposed to do unless you tell it otherwise.

    Get a can of compressed air and blow the dust bunnies out, keep the computer out of direct sunlight, give it a space let the flow of air in and out and dont ever use a space heater anywhere in the same room as a computer. Defrag the HD once in a while and keep at least 10% of the HD storage free at all times.

  • McGrandpaMcGrandpa Posts: 464
    edited December 1969

    Better phrasing; yep it is safe to run Poser Pro 2012 on your laptop. Your laptop isn't the fastest most powerful machine around. you have a decent GPU but the 3D apps don't use that much for renders. Yet. They WILL, and soon, but not yet. These 3D applications ARE cpu intensive as others also say. Since you use a 64 bit rig, you can send renders to the background to have better responsiveness in foreground programs. You probably need to optimize your general settings in Poser to help things along too.

  • MorpheonMorpheon Posts: 738
    edited December 1969

    Zev0 said:
    Is there a blanket of dust on your CPU heatsink? Open your tower and check. Oh crap its a notebook. scrap that idea:)

    You'd be surprised at how much dust you can blow out of a laptop's vents. Can't hurt to try.

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