V8 "Wet" looks..
Alfawulf
Posts: 174
[V8 "Wet" looks..] Cause we wanna see'em sweat!!!
And none of the other G's are "Compatible"...
Post edited by Richard Haseltine on
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One of the vendors over at rendo had just given away water drip photoshop brushes (which I've been told PS brushes work in Gimp but I've yet to try)
Anyways, with these brushes you could create your own texture set for any character/generation pretty easy I think and apply it to a geoshell
Seconding Alfawulf!
A while ago I did a rather crude tutorial of doing a wet look on any character with drip maps, see in the "tutorials" section of my deviantart page, I go under the name Siluria
Kia ora
Does this help do you think
https://www.evernote.com/shard/s24/sh/a85e935a-de8c-4032-8cfb-d9d36b6838fb/e688766e6e55bc88
In the commercial products forum, SF-Design is developing something for this right now!
I know nothing of PS, Gimp or a Geoshell ftm...sorry.
Installing the brush (the brush is actually still free on renderosity under the name "Tears") was actually pretty easy. Just look in the tutorial linked in this thread to find the path, then simply copy the .abr file there and that's it.
Then (in theory) it's just a matter of pulling up the template for the character you want to add wetness to and start drawing on it with the brush.
Once you think you got your drips how you like them, then create a black and white image for the bump or displacement and a black and white negative for the opacity.
Once I have a moment of freetime I'll see what I can do and hopefully it will be allowable for me to share those 2 images once I create them.
Use the Dual Lobe Specular Weight setting in the Surfaces tab; that will allow you to have whatever level of sheen on the skin that you want. If that's not enough, I'm sure some kind PA will do a more complete kit for this soon.
Any material set made for G3F ought to be completely compatible with V8/G8F. The surfaces are the same.
Wet Body Iray might be problematic -- it's a geoshell based item, and I don't know how compatible that will be ... though technically, since the surfaces underlying the shell are the same, it ought to work.
The other products -- So Wet! and Macro Wet Maps -- are surfaces/shader based and ought to do just fine with G8F/V8.
Nope on all the above.
Won't let you target V8.
Great Info Thanx!!
My free pack has some droplets and rain shaders suitable for any object with a geo shell.
I've had time to test Wet Body Iray G3F, the geoshell version, and it works perfectly with V8.
So Wet for Genesis 3 does not work, true. I didn't remember that it's script-based and not simply shader based. The script identifies the figure in the scene, and since it doesn't recognize V8 as a G3F figure (understandably), the script can't run.
I don't have Macro Wet Maps, so I can't test that one. The product information says it has a script to select all surfaces, so if it also identifies the figure before running, it would have the same issue as So Wet.
Seconded on Wet Body Iray for G3F, but I have to say, I'd like a better option for face sweat-- it looks like some sort of white cream all over her face.
That's a whole different site...