DAZ 4.0 - performance slows down extremely
Hello,
I am using DAZ 4.0 from time to time now for a while, having no major problems.
But coming back, I opened a saved scene yesterday, DAZ seems to have a problem.
Working on body parts, e.G. with the rotating tool, it is absolutely slow.
Sometimes the rotation is normal and then suddenly stucks and takes while, nothing happens.
Then the rotation comes really choppy and uncontrolable.
The same by creating a new scene and placing a regular figur with no add ons.
Seems everything is getting slow and pauses sometimes.
Today I tried it again and again, working on the figure ist really slowing down.
Rotating or moving is choppy, or takes a while, while DAZ seems to take a pause.
I didn't changed anything on DAZ, or my system since I was working the last time while DAZ acted correctly.
(My system ist Windows 64 Ultimate, 12 GB RAM, ATI 5890 2GB Graphics Card)
Someone a clue what might cause these performance lags?
Comments
Your Graphics Card controls how things are displayed in the Viewport, and that is the first place I would look.
Perhaps you can update the driver for it? Your system looks well able to handle DS and it's display, and the card looks good too.
Does rebooting your PC, and restarting DS help any?
No restarting doesn't help.
I rcognized the problem the first time yesterday. Today it's the same.
Yes, I could update my card driver. But I didn't change a thing. Not in DAZ and not in my system at all.
So the driver worked well before.
I just had a look, it's just a 10 days ago, when everything was working well. So I don't think it's the drvier.
I have never had an ATI card, so I don;t know much about them. I use nVidia, and it has a contorl panel, I assume that ATI has something similar? You could check to see if something has changed there, in relation to the way DAZ Studio is being used.
Have you installed other software in the past 10 days that may be grabbing chunks of memory from your video card? There are users on this forum that can help I'm sure, if you just hang on a while.
I now have this system for about 2.5 Years and had never a problem with the ATI card.
And as I told, I didn'T changed a thing the last weeks, that also means no software installations.
Btw. I just let run "3DMark06" benchmark test and it gave me good resulst for my system.
So there also seems to be no issue in the graphic card, nor cpu.
Other clue? Maybe renweing the DAZ preferences or something like that.
Could it be something in the settings of DAZ got an error?
You could look at the Preferences > Interface, and see if anything there looks out of place? I have Display Optimisation set to 'None' for example. If you feel it wont cause you too much trouble, you could 'Restore Factory Defaults' and see if that fixes the problem.
I feel that it must be video related in some way, since the Viewport is controlled by OpenGl only. Rendering of course, does not use the GPU at all.
3DMark tests DirectX, DS uses OpenGL - they are different systems and there's no automatic link between performance in the one and in the other. Check the Windows Update log - I would suspect there may have been a driver update.
Have you got smoothing active on any of the clothing?
I do my system updates manually. The only software with automated update function ist NOD32
antivirus software.
so it's not possible, that drivers were updated.
Okay, just let run the Furmakr OpenGL test and tehre were no issues.
Btw. the graphic card ist an ASUS Matrix.
It has a colored hardware light, which I can see thru the Sie window of my PC.
In light blue or violet it's not really stressed.
With Furmark it gets red which means, it's really under stress but performance ist still good.
The fury ring is displayed also very well.
In DAZ the light never goes more than light blue which means, the card is not stressed very well.
So if you have no other idea, I have aproblem! ;(
Just saw that meanwhile there is DAZ 4.5 out.
Maybe I should just try to install the new version.
Would I have to import all of my content again, or could I just reassign the folders?
All you have to do to upgrade to 4.5 is intall it. It will remove the previous version, you cannot have DS4 and DS 4.5 on the same machine.
The new install should pick up your Content Libraries itself, but you may need to add them again, no need to reinstall any content. Yhe latest version is DS 4.5.1.56
Check your NOD32 preferences...especially which directories it is scanning in the background. You could take a tremendous performance hit if it's trying to scan several Studio directories while you are trying to load or render a scene. And before you say anything...ALL antivirus programs are notorious for resetting user preferences on a major update...and if that's the only thing you let auto-update, then it's the prime suspect.
DS 4.5 is slowing down for me massively after about 30 minutes of use. Applying poses that were instantaneous when I first start using the app suddenly become noticeably slower.
Nothing else is running but Studio
here are my interface settings
specs i7-920 2.4GHz., 12GB RAM, GTS 250 1GB RAM, Drivers are up-to-date.
Consistently after half an hour? No matter how much you've done?
How much space is on your hard drive? Is it a large single drive or partitioned? Is DS on it's own partition? Is the DS temp file/data folder/etc on the same drive?
What are your Windows settings...things like power saving/etc?
no, I'm adding things (props, I haven't done multiple gen4 figures yet) to my scene but same things in DS3 would not cause this sluggishness, it never did anyway.
Studio is on it's own RAID 0 partition with the OS, approx 250 GB free
runtime and temp are on an internal drive dedicated to DS with just over 20 GB free
both drives a 0% fragmented btw, Seagate Barracuda 7200 RPM SATA direct internal to the mobo.
no power saves, it's a dekstop, I've turned them all off, I've stripped out most of the services through management console that the system doesn't need, It's a rendering box, I don't game on it, I don't do much other than Blender and Studio and Adobe CS2 on it and some light surfing, but I don't even use email on it. I'm planning on whacking the raid and reinstalling the OS and again I'll run a dedicated drive to the runtime so the level 3 does not need to swap with the drive writing temp files.
Other than the drive spinning down, I can't see any reason with that set up for it to even want to think about slowing down...and I don't see why the drive would want to spin down (it's not a 'green' drive, is it?),,,
my drives never power down at least they're not set to in the performance tab. Woodsy Owl and Iron Eyes Cody would weep if they saw my power settings.
I think that eliminates the 'normal' items that could cause it...I guess that running performance monitors/process monitors would be the next thing to look at.
Troubleshooting this kind of problem tends to be rather a pain...often it is very system specific and hard to pin down.
Had a machine, once where it would do something similar...but a general slow down, not one specific program, after about an hour. I wiped and reinstalled the OS, twice, because I couldn't find anything else that it could be...after the second wipe, it worked fine, until the motherboard died, three years later.
well, I'm going to wipe the RAID this weekend and return it to two drives.
I just hope I don't run into a brick wall when I try to re-register my Win7 which is very unforgiving when it comes to reinstalls from a zeroed drive.
The first thing you need to do is answer scorpio64dragon's question. The Smoothing Modifier will cause lag as collision is calculated, the more items (clothing mostly) with smoothing the greater the lag.