What version of LuxRender is Luxus using?

nowefgnowefg Posts: 557
edited December 1969 in The Commons

The Daz Promo says Luxus is "as future proof as possible," which is good.

It doesn't mention which version of LuxRender is currently being used, or if "future proof" means that LuxRender updates will be matched

with Luxus updates, and passed along to present-buyers at no additional charge. If so, will buyers be notified, or will we have to chase

them down?

I'm going to try it in any event, but it would be a help to know which LuxRender I need to download at the same time.

Comments

  • SphericLabsSphericLabs Posts: 598
    edited December 1969

    I always recommend the latest.

    The future proofing refers to being able to send commands directly to LuxRender if you need to. Some people will go to render with LuxRender, stop it, open the file change settings to use some new feature in LuxRender. and then restart it. The Extra Settings parameter allows you to simply embed the command you where going to add into the material settings and it will get passed straight to LuxRender.

  • nowefgnowefg Posts: 557
    edited December 1969

    Thanks.

    The question about versions comes up because I have Reality 2, and notice that updates are tied to advances in LuxRender, like the new Lux noise-removal feature that was addressed in the latest Reality update. In other words, accessing new features in LuxRender requires a new version of Reality 2. Those updates are free, so it's not a big deal, but is a bit of a fuss.

    It sounds like you're saying that Luxus, (which I just purchased,) bypasses that halt-step process somehow, with new features in the latest LuxRender version being immediately available with my existing Luxus. Sounds like a real hassle-eliminator.

    Looking forward to working with you product.

  • SphericLabsSphericLabs Posts: 598
    edited December 1969

    nowefg said:
    Thanks.

    The question about versions comes up because I have Reality 2, and notice that updates are tied to advances in LuxRender, like the new Lux noise-removal feature that was addressed in the latest Reality update. In other words, accessing new features in LuxRender requires a new version of Reality 2. Those updates are free, so it's not a big deal, but is a bit of a fuss.

    It sounds like you're saying that Luxus, (which I just purchased,) bypasses that halt-step process somehow, with new features in the latest LuxRender version being immediately available with my existing Luxus. Sounds like a real hassle-eliminator.

    Looking forward to working with you product.

    You can always use new features such as new material types of LuxRender in Luxus. Luxus provides a way to send commands directly to LuxRender as an Extra Settings Parameter. Thus if LuxRender where to add a new material, named "coolercloth" you would not need to wait for Spheric Labs to update the UI, you could simple send the commands directly in the Extra Settings Parameter. We would of course update Luxus so that it has coolercloth without the need.

    Also, it won't take long for people to notice how the LuxRender parameters are laid out. Because of the tight integration between Luxus and DAZStudio and the openness of the parameters, if Spheric Labs was taking too long, anyone with a little scripting knowledge could add the parameters needed.

  • nowefgnowefg Posts: 557
    edited December 1969

    Thank you. I'll have to install and use Luxus this evening to really see what you're saying, but it sounds excellent.

  • Luv LeeLuv Lee Posts: 230
    edited December 1969

    Hey you--purchased LUXUS and loooooove it--I find it easier to use than Reality and more fun to play with--was wondering if you have plans to make it usable for animators? I am going to use it now for stills but would just be tickled pink to have this for my animations...


    :-)

    nowefg said:
    Thanks.

    The question about versions comes up because I have Reality 2, and notice that updates are tied to advances in LuxRender, like the new Lux noise-removal feature that was addressed in the latest Reality update. In other words, accessing new features in LuxRender requires a new version of Reality 2. Those updates are free, so it's not a big deal, but is a bit of a fuss.

    It sounds like you're saying that Luxus, (which I just purchased,) bypasses that halt-step process somehow, with new features in the latest LuxRender version being immediately available with my existing Luxus. Sounds like a real hassle-eliminator.

    Looking forward to working with you product.

    You can always use new features such as new material types of LuxRender in Luxus. Luxus provides a way to send commands directly to LuxRender as an Extra Settings Parameter. Thus if LuxRender where to add a new material, named "coolercloth" you would not need to wait for Spheric Labs to update the UI, you could simple send the commands directly in the Extra Settings Parameter. We would of course update Luxus so that it has coolercloth without the need.

    Also, it won't take long for people to notice how the LuxRender parameters are laid out. Because of the tight integration between Luxus and DAZStudio and the openness of the parameters, if Spheric Labs was taking too long, anyone with a little scripting knowledge could add the parameters needed.

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Luv Lee said:
    was wondering if you have plans to make it usable for animators? I am going to use it now for stills but would just be tickled pink to have this for my animations...
    :-)

    That is not really something any plugin can do...Luxrender itself needs a lot of work to be usable, in any effective manner, for animations. As it is, right now, it's not really set up for animation. Yes, it can be used to render a series of frames...but even that isn't without difficulties, as there is no really easy way to get it to stop and move on to the next frame (although that feature is coming, just not sure how long it will take).

    Here's what the Luxrender wiki has to say about animation...

    http://www.luxrender.net/wiki/Animation_Rendering

  • SphericLabsSphericLabs Posts: 598
    edited March 2013

    mjc1016 said:
    Luv Lee said:
    was wondering if you have plans to make it usable for animators? I am going to use it now for stills but would just be tickled pink to have this for my animations...
    :-)

    That is not really something any plugin can do...Luxrender itself needs a lot of work to be usable, in any effective manner, for animations. As it is, right now, it's not really set up for animation. Yes, it can be used to render a series of frames...but even that isn't without difficulties, as there is no really easy way to get it to stop and move on to the next frame (although that feature is coming, just not sure how long it will take).

    Here's what the Luxrender wiki has to say about animation...

    http://www.luxrender.net/wiki/Animation_Rendering

    With the way it is integrated you should be able to do it just like you would a 3delight render. Just make sure you set a reasonable halt condition. Although, to look good, LuxRenders take a long time.

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  • Luv LeeLuv Lee Posts: 230
    edited December 1969

    Awww--okay--I do thank you for your anwer :-)

    mjc1016 said:
    Luv Lee said:
    was wondering if you have plans to make it usable for animators? I am going to use it now for stills but would just be tickled pink to have this for my animations...
    :-)

    That is not really something any plugin can do...Luxrender itself needs a lot of work to be usable, in any effective manner, for animations. As it is, right now, it's not really set up for animation. Yes, it can be used to render a series of frames...but even that isn't without difficulties, as there is no really easy way to get it to stop and move on to the next frame (although that feature is coming, just not sure how long it will take).

    Here's what the Luxrender wiki has to say about animation...

    http://www.luxrender.net/wiki/Animation_Rendering

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    The problem is that in the 3Delight render, you can go direct to avi...which isn't something Lux can currently do...it HAS to be a sequence of images in DS. And the halt condition can be finicky....although I did see some mentions of work/improvements on it in some of the more recent builds (there's several animation threads on the Lux forums, that I haven't read in a while).

    I didn't mean to sound like it was impossible...just that it won't be very easy and probably would require actually monitoring the render process. Not quite as automatic as the 3DL option.

  • Luv LeeLuv Lee Posts: 230
    edited December 1969

    mjc1016 said:
    Luv Lee said:
    was wondering if you have plans to make it usable for animators? I am going to use it now for stills but would just be tickled pink to have this for my animations...
    :-)

    That is not really something any plugin can do...Luxrender itself needs a lot of work to be usable, in any effective manner, for animations. As it is, right now, it's not really set up for animation. Yes, it can be used to render a series of frames...but even that isn't without difficulties, as there is no really easy way to get it to stop and move on to the next frame (although that feature is coming, just not sure how long it will take).

    Here's what the Luxrender wiki has to say about animation...

    http://www.luxrender.net/wiki/Animation_Rendering

    With the way it is integrated you should be able to do it just like you would a 3delight render. Just make sure you set a reasonable halt condition. Although, to look good, LuxRenders take a long time.

  • Luv LeeLuv Lee Posts: 230
    edited December 1969

    Hummm--I may try it out just to see what it does--but yeah--renders have to be fast to be productive :-) Thank you...

    mjc1016 said:
    The problem is that in the 3Delight render, you can go direct to avi...which isn't something Lux can currently do...it HAS to be a sequence of images in DS. And the halt condition can be finicky....although I did see some mentions of work/improvements on it in some of the more recent builds (there's several animation threads on the Lux forums, that I haven't read in a while).

    I didn't mean to sound like it was impossible...just that it won't be very easy and probably would require actually monitoring the render process. Not quite as automatic as the 3DL option.

  • Luv LeeLuv Lee Posts: 230
    edited December 1969

    Thank you so much for all your help--you've been very kind :-)

    mjc1016 said:
    Luv Lee said:
    was wondering if you have plans to make it usable for animators? I am going to use it now for stills but would just be tickled pink to have this for my animations...
    :-)

    That is not really something any plugin can do...Luxrender itself needs a lot of work to be usable, in any effective manner, for animations. As it is, right now, it's not really set up for animation. Yes, it can be used to render a series of frames...but even that isn't without difficulties, as there is no really easy way to get it to stop and move on to the next frame (although that feature is coming, just not sure how long it will take).

    Here's what the Luxrender wiki has to say about animation...

    http://www.luxrender.net/wiki/Animation_Rendering

    With the way it is integrated you should be able to do it just like you would a 3delight render. Just make sure you set a reasonable halt condition. Although, to look good, LuxRenders take a long time.

  • SphericLabsSphericLabs Posts: 598
    edited December 1969

    mjc1016 said:
    The problem is that in the 3Delight render, you can go direct to avi...which isn't something Lux can currently do...it HAS to be a sequence of images in DS. And the halt condition can be finicky....although I did see some mentions of work/improvements on it in some of the more recent builds (there's several animation threads on the Lux forums, that I haven't read in a while).

    I didn't mean to sound like it was impossible...just that it won't be very easy and probably would require actually monitoring the render process. Not quite as automatic as the 3DL option.

    Image Sequence does work, but Avi does seem to be broken. Looks like I am not calling something to combine all the images into the avi. I will fix it.

  • MadbatMadbat Posts: 382
    edited December 1969

    I just bought this, and so far, I love it. The tight integration with the Daz tabs make it very convenient to use. I can see this plugin is going to get a lot of mileage.

  • Luv LeeLuv Lee Posts: 230
    edited March 2013

    I agree--very nice--I hope spheric creates other plug ins in the future (like for dynamic hair wink, wink) :-D--ease of use alone is a win for me as I get easily frustared with anything that involves more than five steps--lol!

    Madbat said:
    I just bought this, and so far, I love it. The tight integration with the Daz tabs make it very convenient to use. I can see this plugin is going to get a lot of mileage.
    Post edited by Luv Lee on
  • MadbatMadbat Posts: 382
    edited December 1969

    Luv Lee said:
    I agree--very nice--I hope spheric creates other plug ins in the future (like for dynamic hair wink, wink) :-D--ease of use alone is a win for me as I get easily frustared with anything that involves more than five steps--lol!

    Madbat said:
    I just bought this, and so far, I love it. The tight integration with the Daz tabs make it very convenient to use. I can see this plugin is going to get a lot of mileage.

    You can count to five??? :ohh: I'm jealous!

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    mjc1016 said:
    The problem is that in the 3Delight render, you can go direct to avi...which isn't something Lux can currently do...it HAS to be a sequence of images in DS. And the halt condition can be finicky....although I did see some mentions of work/improvements on it in some of the more recent builds (there's several animation threads on the Lux forums, that I haven't read in a while).

    I didn't mean to sound like it was impossible...just that it won't be very easy and probably would require actually monitoring the render process. Not quite as automatic as the 3DL option.

    Image Sequence does work, but Avi does seem to be broken. Looks like I am not calling something to combine all the images into the avi. I will fix it.

    Image sequence working...that's great.

    What are the halt condition settings? That's probably the biggest hurdle with using Lux for animation...getting good results quickly and getting it to move on to the next frame. It's got fantastic native queing support.

  • SphericLabsSphericLabs Posts: 598
    edited December 1969

    mjc1016 said:
    mjc1016 said:
    The problem is that in the 3Delight render, you can go direct to avi...which isn't something Lux can currently do...it HAS to be a sequence of images in DS. And the halt condition can be finicky....although I did see some mentions of work/improvements on it in some of the more recent builds (there's several animation threads on the Lux forums, that I haven't read in a while).

    I didn't mean to sound like it was impossible...just that it won't be very easy and probably would require actually monitoring the render process. Not quite as automatic as the 3DL option.

    Image Sequence does work, but Avi does seem to be broken. Looks like I am not calling something to combine all the images into the avi. I will fix it.

    Image sequence working...that's great.

    What are the halt condition settings? That's probably the biggest hurdle with using Lux for animation...getting good results quickly and getting it to move on to the next frame. It's got fantastic native queing support.

    The way Luxus is setup it runs LuxConsole for each frame and then stop the process when LuxRender halts on that frame, it then moves on the the next one.

    You can set a target samples per pixel condition or you can set a max time per frame. Not great, but somewhat doable.

  • atticanneatticanne Posts: 3,009
    edited December 1969

    I realize I don't know diddly squat about rendering or plug-ins. I have DS4.5 Pro. What do I need to run Luxus? Luxrender? Reality?

  • fixmypcmikefixmypcmike Posts: 19,583
    edited December 1969

    AtticAnne said:
    I realize I don't know diddly squat about rendering or plug-ins. I have DS4.5 Pro. What do I need to run Luxus? Luxrender? Reality?

    Luxus and the free LuxRender, that's all.

  • atticanneatticanne Posts: 3,009
    edited December 1969

    I'll try again later today then. Thanks, Mike. So far haven't gotten Luxus/Luxrender to work.

  • KeryaKerya Posts: 10,943
    edited December 1969

    Did you install with DIM?
    DIM is leaving out the actual plugin (like all plugins and software) - you have to download the installer for the plugin via the oldfashioned way through your account / Downloads.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    AtticAnne said:
    I'll try again later today then. Thanks, Mike. So far haven't gotten Luxus/Luxrender to work.

    Once the DLL is installed, you will find Luxus in the Render Settings pane, and you have to select it instead of the default 3Delight, under Render Engine, select 'Luxrender via Luxus'. You should still see it in About Installed Plugins if it has installed properly as 'Luxus'.

  • edited December 1969

    No user guide.... Ill stilck with Reality 2. For Me, its just much easier to control and to use. I like the idea behind this, but since there is no user guide to even begin to figure it out... for me, the only thing I did was save money over the full price of the plugin, which will sit unused till I can find some way to make heads or tails out of it.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    I don't know why you have no user guide, I have one, it's called 15891_luxus-manual.pdf, do a search for that.

  • edited December 1969

    TY, Ill take a look.

  • KeryaKerya Posts: 10,943
    edited December 1969

    For those wanting to have a look at the manual before buying:
    http://docs.daz3d.com/doku.php/public/read_me/index/15891/start

    Scroll down for a link to the pdf.

  • JimmyC_2009JimmyC_2009 Posts: 8,891
    edited December 1969

    That's maybe where I got mine from, 40 years ago I can remember, yesterday is a different matter.

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