SOLVED: Stalker Girl Hair- How to pose the tail
Serene Night
Posts: 17,639
I am having trouble posing Stalker Girl's ponytail.
It apparently has several places it can bend to give it a more flowing look, however, I'm having trouble finding those locations. I have found 2 abdomens that seem to have bend/side to side morphs but when I use those, the tail pulls off the scalp.
Any suggestions on how to make the tail move? Am I missing something.. I am using daz studio 4.5
Post edited by Serene Night on
Comments
did you check the neck or head bone? look in parameters and morphs. What version of DS? or is it in Poser?
...a lot of hairs have the pose controls in the neck bone.
The hair is separated into four parts: base, cap, fringe, tail, and each of those is a separate preset. None of them have any morphs whatsoever; I checked through the entire skeleton of the tail and fringe to be sure. The hair is designed for you to use the rotate translations on the bones of the tail (tail1, tail2, etc) to move the hair. That works with the tail; you get weird results doing that with the fringe. It also means you can't do any sort of fan or spread with the tail; the morphs just aren't there.
The attached image just shows the Currently Used rotations for that particular tail section, and not what I did with the whole thing.
EDIT: And I suppose I could attach the right image, couldn't I?
AWESOME VW Wrangler. Thanks. I would not have got it without your picture, and thanks to everyone else who tried to help me. I have some hair movement now!
I can't figure out how to access tail 1, tail 2 ...etc... any help? When I clicl show bones, it gives me the bones for the body/