Geoshell Converter
OrionPax09
Posts: 419
Okay. I've had great success with the various Genesis 2 Creature Add-ons, such as the bull legs and other items that require a Geoshell to function, and I would love to be able to use them with Genesis 3 and eventually Genesis 8.
Sadly, however, my attempts at doing so were less than successful. So if someone were to create some utility that would allow us to adapt Geoshell-baed products from one generation to another, or at least a tutorial that would show how to do it ourselves, I would really appreciate it.
Comments
Do you mean Geometry Shell or GeoGraft? Or both?
Swapping out human legs for bull legs would probably be called a geograft. A Geoshell is like a new skin, and doesn't replace geometry.
Converting geografts would probably be impossible. Geografts are vertex specific and base models have different vertices. The geograft could possibly be auto-fitted, but the vertex connections won't line up, creating gaps. The vertex connection would need to be reconstructed on a geometry-level to fit.