All my skins are green tinted....

So, I was trying to make an elf greenish tint skin.  I saved the file, then exited Studio.  Now, even though I'm applying other skins and material presets, all my skins seem to be green tinted.  Is there some way that I might have set a new default?  If so, how can I reset the default so it renders normal?  Strangely enough, I'm not seeing anything unusual when I open the Surfaces.

Comments

  • Hmmmm...Come to think of it.  I did just update Studio, yesterday.  Any chance that could have affected my surfaces or render settings?

  • nonesuch00nonesuch00 Posts: 18,076
    edited August 2017

    No, I'm not sure it DAZ 3D considers it a bug but I do....for a long time for many old versions of DAZ Studio, if you use some types of iRay settings in the renderer: eg Finite Box combined with other settings in the same tab, I forget the exact combinations but it is more than one, as one of the things that causes that trouble, you will get a green tinted render.

    Post edited by nonesuch00 on
  • Neither the DS update nor a permanent chnage tos ettings sound likely. You might want to check your render settings.

  • No, I'm not sure it DAZ 3D considers it a bug but I do....for a long time for many old versions of DAZ Studio, if you use some types of iRay settings in the renderer: eg Finite Box combined with other settings in the same tab, I forget the exact combinations but it is more than one, as one of the things that causes that trouble, you will get a green tinted render.

    I'll check that.  I am using Finite Dome.

  • Hey Turn Off Post Denoiser Alpha might work for you :D

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