Non-Genesis Morphs

Martin Leufray IIIMartin Leufray III Posts: 107
edited December 1969 in Daz Studio Discussion

I'm using the latest DS4.5 but I'm making morphs for Vicki 4.2 due to her continuing popularity.

I am using d-formers and they work well, but the morphs don't save. Actually, ONE morph saves and that is for the hip. The other morphs, mouth, lthigh and rthigh don't save.

All of the discussion and tutorials I find are for Genesis, but DS doesn't allow me to use any of those operations on this legacy figure.

Sorry if I am asking a question already answered, but I can't find any non-Genesis discussions or tutorials on the subject.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    How are you saving the morphs?

  • Martin Leufray IIIMartin Leufray III Posts: 107
    edited December 1969

    Using Dform > Spawn Morph with Create Root Control Parameter turned on.

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    That creates the morph, but it doesn't save it - what do you do next?

  • Martin Leufray IIIMartin Leufray III Posts: 107
    edited December 1969

    I save the scene. What *should* I do next? DS4.5 does not seem to like my trying to save a figure. It says I have to have a weight-mapped figure which V4.2 is not.

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    Saving the scene should be enough, but in at least some cases it isn't. One option is to make sure everything else in the scene is hidden, that V4 is zeroed and has only the new morph set, and to export as OBJ so that you can at least reload using Morph Loader Pro (or save a DForm preset so you can redo the morph using that). A better, though fiddlier, option is to use ExP Exporter to save your morph so that it can be loaded with Victoria 4.

  • Martin Leufray IIIMartin Leufray III Posts: 107
    edited December 1969

    I'll follow your instructions to the T.

  • DisparateDreamerDisparateDreamer Posts: 2,506
    edited December 1969

    Actually was dealing with this today, and can't find the ExP exporter, where is it found? I want to save the morph.
    There was a free tool for DS3, that let you spawn a morph and convert it to a channel, and then save with an INJ file, so it can be applied to any character.
    I really need that ability...

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    The ExP Exporter is in teh Scene pane's option menu, in the Assets sub-menu

  • DisparateDreamerDisparateDreamer Posts: 2,506
    edited December 1969

    The ExP Exporter is in teh Scene pane's option menu, in the Assets sub-menu

    Well, I tried that, 3 times, different ways. i can't find a way to make it work... :(

  • ReDaveReDave Posts: 815
    edited December 1969

    If you spawn morph and then delete the d-form on V4, it stops working. o_O Time for bug report.

  • DisparateDreamerDisparateDreamer Posts: 2,506
    edited December 1969

    ReDave said:
    If you spawn morph and then delete the d-form on V4, it stops working. o_O Time for bug report.

    Actually that always happened to me, in DS4 and DS3A as well....

    I just thought it was supposed to do that...

    but in DS3 had the workaround of having the free morph to inj thing... wish i could remember what it was called or where it was... it was invaluable.

    totally wish I had it :(

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