Lux Render Issue
Xfitz
Posts: 96
The first render was done in about 10 minutes with 3Delight in Daz the other was done in Lux and I stopped it after 4 hours. The only lighting in the scene is with an Uberenvironment2 light set at Quality 4xHi. Can anyone explain to me why the Lux render is so overexposed? I have heard a lot of good things about renders done with the Lux engine so I must be missing something????
Ooops, forgot about the nudity. I covered her up. It took 4 hours to get the Lux example so I hope this simple cover up will suffice fort the purposes of this topic.
Render_Lux.jpg
720 x 654 - 259K
Render_3Delight_copy.jpg
720 x 654 - 241K
Post edited by Xfitz on
Comments
What are you using to get this scene into Lux? If you are using Luxus, there is a very large thread on using it here : http://www.daz3d.com/forums/discussion/18543/P840/#283019
Luxrender is a completely different kind of render engine, and you will need to learn how to work with it.
If I am following the discussion correctly, it seems that the video tutorial for the Luxus Plug In is not yet available? Do you know when it will be, of if it is, how I can get it?
All I know is from the Luxus thread I'm afraid, sorry.
An update will fix this issue. Change all the gamma settings to 2.2, there are 3 in the render settings.
I am running a render now with the new Gamma settings. The actors in the scene are already much improved. But the background is black instead of orange and the floor is hidden in blackness. So I assume there are other changes that need to be made as well. Will there be a manual on using Luxus coming out sometime soon? And how will I know when the update you mentioned will be available?
If you use the LuxRender GUI, you can adjust the light groups as it renders.
Ok I ran two more quick simulations. Just the default DAZ scene lights. The first is 3Delight the other is Lux via Luxus. The Lux render is still way off. It would be nice if Luxus would put out a manual.
Also, Luxus will not automatically translate Uber Lights.
There is a manual, see the readme below, but your best information comes from the LuxRender documentation. There are links in the manual.
-> http://docs.daz3d.com/doku.php/public/read_me/index/15891/start