Shaders

vindazivindazi Posts: 667
edited December 1969 in Daz Studio Discussion

I managed to change the "Wandering Monk" texture and color to the preset "Crusader Linen". I did it by selecting the jacket in the scene tab and then applying the texture fro the menu on the right.

However I can not get it to work on the "Wandering Monk" Trousers. Now it doesn't seem to work for the other shaders. Seems I lucked out and got the procedure correct the first time but am doing some incorrectly now. What is the correct procedure for applying shader presets to various items?

Also, what is the difference between a shader and a shader baker?

Comments

  • FirstBastionFirstBastion Posts: 7,760
    edited March 2013

    Select the item in the scene tree and select the surface itself (material zone) under the surfaces tab, and the shader should apply.

    Post edited by FirstBastion on
  • vindazivindazi Posts: 667
    edited December 1969

    Select the item in the scene tree and select the surface itself (material zone) under the surfaces tab, and the shader should apply.

    I thought that is what I was doing. However the shades do not change. What's wrong with this picture :-)?

    Changing_shades.jpg
    1344 x 724 - 471K
  • JaderailJaderail Posts: 0
    edited December 1969

    Most Shaders will not Show in the Viewport you need a Render to see the Effect or a Spot Render. They are a 3Delight render thing and the Viewport is OpenGL it can not show them properly.

  • Richard HaseltineRichard Haseltine Posts: 100,774
    edited December 1969

    Also, make sure you have the surfaces you want to change on the item selected, as well as the item itself. Materials presets work on named surfaces and so just need the item selected but shader presets need to be told both the item and the surface to affect.

  • vindazivindazi Posts: 667
    edited December 1969

    So maybe that is what I am missing. I am selecting the item but I am not sure I have properly selected the "surface" How do i select the surface?

  • vindazivindazi Posts: 667
    edited December 1969

    I tried the render solution. The jacket changed but the trousers did not. Same as what it was doing in the viewer.

    MonkDaz.jpg
    322 x 356 - 33K
    monk_test-1.jpg
    800 x 533 - 35K
  • JaderailJaderail Posts: 0
    edited December 1969

    Maybe this will help.

    Shaders_in_DS.png
    800 x 1000 - 319K
  • vindazivindazi Posts: 667
    edited December 1969

    Jaderail said:
    Maybe this will help.


    Perfect. T
    Thanks
  • vindazivindazi Posts: 667
    edited December 1969

    Second question, What is the differences between a shader and a shader baker?

  • vindazivindazi Posts: 667
    edited December 1969

    I purchased DAZ Studio Environment Shaders but they don't show up with the other shaders. How can I get these and other shaders to show up with the other shaders?

  • wancowwancow Posts: 2,708
    edited December 1969

    Shader Baker takes whatever materials you have applied to your surface, and turns those into 1 bitmap per material zone selected to the UVS of the model.

  • JaderailJaderail Posts: 0
    edited March 2013

    vindazi said:
    I purchased DAZ Studio Environment Shaders but they don't show up with the other shaders. How can I get these and other shaders to show up with the other shaders?
    I just Copy the folder and then Paste it into my Shaders folder. It worked for me.
    Post edited by Jaderail on
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