How to use Genesis 3 Character UVs for Genesis 8 Female?
mats76
Posts: 289
Bought it, installed it and all I can find is a script that takes my to the daz store. I have no clue how find the product in DAZ studio or how to use it. Any help would be very appriciated.
Thank you in advance.
Mats
Comments
Edit to Add: I don't actually have this product but I have similar ones for earlier generations and I believe they work in the same way.
I think this is the product to use the unique G3F UV's, i.e. Karen, Olympia, Eva, etc. ( https://www.daz3d.com/genesis-3-character-uvs-for-genesis-8-female )
In this case, Select your G8 character: Surface>Skin, Lips, scroll down until you get to UV Set. Click the dropdown menu and select the UV set you want (Karen 7, Eva7, etc. Then find the G3F skin you want and double click your G8 character/
Thank you very much, that worked (I guess, using, viktoria, olympia or bethanys skin had me look a few time before I could notice a small difference).
Thank you very much, unfortunatly this method gave some black tears in the skin using Bethanys skin.
How about a link to the exact product you're using?
When I use Genesis 3 Character UVs for Genesis 8 Female to put Bethany 7 skin on a Genesis Character, I don't get any issues.
Hi.
This is the product: https://www.daz3d.com/genesis-3-character-uvs-for-genesis-8-female
As said above, going through content library works but fine. Swapping UV through surface tab it gives the below result:
@mats76 "As said above, going through content library works but fine. Swapping UV through surface tab it gives the below result:"
How are you going through the content library? There is nothing to show there except a link to Redz store.
From the product description: "This product contains UV Sets only there are no Morphs, Material Presets or Texture Maps included!"
You can see my render doesn't have any issues. Can you give some screen shots where you are ready to apply the product?
If you are using the Bethany 7 UV, you must apply a skin made for Bethany 7. Is this the case? It looks like you have applied the UV set but not Bethany's skin. I can duplicate what you have by applying the UV set to G8F, but the seams disappear when you apply Bethany's skin.
Now I see what went wrong, I somehow took away a chunk of the description in your earlier post:
"In this case, Select your G8 character: Surface>Skin, Lips, scroll down until you get to UV Set. Click the dropdown menu and select the UV set you want (Karen 7, Eva7, etc. Then find the G3F skin you want and double click your G8 character/"
Must have been really tiered for just blanking out a big part of the description, sorry for that.
You don't need to go into the surfaces tab at all. Just select G8F, apply the G3F character materials of your choice, and the correct UV set will be applied automatically.
@Redz "You don't need to go into the surfaces tab at all"
Did I miss that in the product description?
It is implied in the description here - "Simply apply the materials and makeup options to Genesis 8 Female as you would to Genesis 3 Female."
@Redz
Since the product is UVs, I think I didn't really read that. I know how to apply skins and UVs and just put the product in my cart. I know I didn't spend much time thinking about it because I have most of the Daz Original G3F and particularly like Eva. It was pretty much a no brainer for me.
Thanks for the clarification.
The last time I did this, I went in the opposite direction -- I applied the G3F texture to my G8F figure, and got all manner of really nasty-looking seam gaps! Then I went to Surfaces, selected the figure and scrolled down to 'UV Set' and selected the G3F character whose texture I was applying..., and everything smoothed out quite nicely!
I guess you could say it's 6.0 of one, or a half-dozen of the other...!
@Ken OBanion "The last time I did this, I went in the opposite direction -- I applied the G3F texture to my G8F figure, and got all manner of really nasty-looking seam gaps"
This ^
Exactly why I changed the UV first, then applied a texture. I do note that if you do this approach with Bethany, she will have seams in the viewport, but will render fine.