Eye lense Colors?

I did a search already but if I missed a post I apologize. I want to change the lenses of the eyes to look cloudy, like the whole eye surface. I still want to see the blue iris slightly behind it. Which surface node do I change? I thought it was cornea but it's already white and there's no transparency slider added.  Any help would be appreciated. I've fooled with every one and I can either make them full on white or no color at all. *I used a map and made them all white but even changing the transparancy didn't help.

Comments

  • nonesuch00nonesuch00 Posts: 18,076
    edited August 2017

    The lens is behind the iris and cornea in front. The models don't have lenses so there is nothing to that can be changed on them. What you are talking about is the cornea in the Surfaces tab for the model and then look in the UberIray shaders for  one of the glass shaders that can fake what you are trying to do and apply it to the cornea. Something like a 'frosted' glass shader or similar.

    Post edited by nonesuch00 on
  • AngelicArtworkAngelicArtwork Posts: 22
    edited August 2017

    The lens is behind the iris and cornea in front. The models don't have lenses so there is nothing to that can be changed on them. What you are talking about is the cornea in the Surfaces tab for the model and then look in the UberIray shaders for  one of the glass shaders that can fake what you are trying to do and apply it to the cornea. Something like a 'frosted' glass shader or similar.

     

    Ohh! Thank you! That will be good to know for next time. What I ended up doing was just changing the Iris, scelra and pupil texture and using an MR then adding a white layer over the eye and lowering the opacity in Photoshop, then adding an extra white circle in the pupil. Your way is really AWESOME though. 

    Here's what it ended up looking like 

     

    Post edited by AngelicArtwork on
  • nonesuch00nonesuch00 Posts: 18,076

    looks similar to what the frosted glass might do

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