hi quality rendering with low wait times?
cmramlow_f99ac453ff
Posts: 44
Any current daz 4.5 or 4.x tutorials on how to best create equality renders
In the quickest amount of time? I'm looking for medium to advanced setting
s configurations please.
Thank you
Comments
depends on what is in your scene, if theres no reflections turn your ray trace depth to 0, if you have shadows that arent empowering your scene dial down the shadow samples.
There really isn't a fast way unless you're using Octane or some other nVidia accellerated render engine.
You're going to sacrifice quality for speed, or sacrifice speed for quality no matter what you do. Shadow Samples (Low=Fast, High=Slow) and Shading Rate (1=Faster, .1=Slowasmolassess) are the two settings you're going to be working with to speed up render times or quality. Ray Trace Depth affects transparency and reflection. There's no way of getting around that. If you have few or no transparency layers, you can get by with a setting of 2 or 0.
Is reality 2 really worth the $? I was under the impression it was better quality, but longer
Rendering times. I have 2 sli'd nvida gforce 580s. Thanks again for the advice.
Reality does is not nVidia accellerated. Octane is. http://render.otoy.com/
Is it faster than 3dlight and worth the $ in your opinion?
As far as I know, it is faster. a couple of people I know use it. 3Delight is, however, second only to Renderman in Hollywood. :) I stick with 3Delight. It's power is beginning to really astonish people.
unfortunately Octane doesn't support SLI so you'll have to disable that... Plus its required to have a CUDA enabled Graphics card.
I do mostly Flat Shading ( PWTOON etc.) and I was agvised here to work with the Shading Rate.
It really helped me at the setting Shading Rate = 3. Good speed rendering and medium quality.
Toon renders are different animals. I've never even tried to do one.
Cramlow,
The built in 3Delight is very robust but keep in mind that we are using a professional class render engine on home computers instead of large render farms so it will take time.
Both Reality and Luxus are plugins that send your DS scene to Lux Render, a free and open source unbiased render engine. Of the two, Luxus is the least expensive and is sold here at DAZ3D - http://www.daz3d.com/luxus
Luxus, unlike Reality is a lot like the Lux Render exporters for other programs meaning you can learn about Lux Render using Luxus and move to say Blender and have a good idea of what you are doing there with the scene export.
Lux Render can use your CPU for rendering or you GPU if your video card supports OpenCL. It can also use both at the same time which is known as Hybrid mode. For the record, OpenCL video cards can be ATI or Nvidea.
Octane uses Nvidea cards ONLY. Octane is not free and neither is the DS plugin. The DS plugin is not yet ready but if you were to buy Octane and the Poser Plugin, your looking at 279 euros. If you dont own a OpenCL Nvidea card, then you can tack on more for that.
So as it stands, at $13.97 USD, Luxus for DS 4.5 is the least expensive solution for getting your DS scenes to Lux render.
To start playing around with Luxus and Lux Render, you are going to want to bookmark the Lux Render Wiki - http://www.luxrender.net/wiki/Main_Page
Look under the LuxRender Manual section on the right. That is very helpful in understanding your settings in Luxus.
You will want a test scene to play in so i recommend you grab this - http://www.luxrender.net/forum/viewtopic.php?f=13&t=5527&p=94030#p94439 - it is set up for use in DS45 and its a nice way to play with materials in a controled environment.
You can read through the render settings in the wiki to see what does what but to start you off here are the render settings I have been using:
Renderer - Sampler
Sampler - Metropolis
Pixel Sampler - Linear
Tone Mapping Kernel - Linear
Pixel Filter - Gaussian
Surface Integrator - Path
I have not altered any other settings and the above are not perfect for all renders so you may want to read up on render settings in the Lux wiki as to why something should be changed.
Reality supports GPU rendering.
http://www.youtube.com/watch?v=55iNnBN8TPk
If you have Daz Studo 3 you can use LuxRenderDS if you would like to try out LuxRender
both are free btw.
http://www.luxrender.net/wiki/LuxRenderDS
Aside from using a different render engine...or a better computer...there may be some ways to speed up your renders without sacrificing much quality, if you can determine why your renders are slow in the first place.
My hair tutorial has some information on how to speed up renders that get bogged down when rendering hair (one helpful idea: use the UberSurface or UberHair shader, and turn off occlusion).
Complex lighting can also slow down renders...if you're using UberEnvironment2, you may find useful information in Adam's thread: http://www.daz3d.com/forums/discussion/5320/
Finally, it's possible (though perhaps not likely) that your render settings are higher than they need to be. Check this information (by Adam again...thanks Adam!) on various render profiles for different situations: http://www.daz3d.com/forums/discussion/16085/
Thanks everyone for the helpful replies.
Mattymanx - I looked at Luxus and the Render on the sales page look worse than a normal hi quality 3Dlight render, but maybe that's because they werent posted with highest quality
Scott - I will try your advise as well.
Octane looks AWESOME, but 300.00? WOW, not for me at that price.