Exporting Bot Genesis as collada file

artd3Dartd3D Posts: 165
edited December 1969 in The Commons

I am trying to export Bot Genesis to Vue 11 as a collada file. When I import into Vue all of the Bot pieces are detached from the Genesis character.The genesis character comes out directly above the bot skeleton, perfectly aligned.

When I import it into Vue as an obj file it comes out alright, but I can't repose the character in Vue in this format.

As Vue does not support fbx, I have no option to try that.

I have had no problems importing other characters and animations into Vue using the collada format other than the usual bump and reflection settings.

I love the Bot Genesis character and have had no problems with it in Daz Studio 4.5, and would love to be able to create a scene in Vue 11.

Any suggestions as to how to fix this problem would be greatly appreciated.

Comments

  • kyoto kidkyoto kid Posts: 41,036
    edited December 1969

    ...prepose the character before exporting as a .obj? I have to do that with Bryce.

  • artd3Dartd3D Posts: 165
    edited December 1969

    Thanks for the quick reply Kyoto.

    I realize that I can do this, but since I can animate and repose a dae file in vue 11, and import animated files to vue 11 in dae format, I am hoping I won't lose these abilities.

  • kyoto kidkyoto kid Posts: 41,036
    edited December 1969

    ...not totally familiar with Vue, particularly it's animation capabilities, as I only worked briefly with the Frontier version on my old 32 bit system.

    Do have the PLE version of 11 Infinite which I'll be trying out on the new workstation. However also have Poser Pro 2012 (64) which I understand works a little better for exporting figures into Vue.

  • artd3Dartd3D Posts: 165
    edited December 1969

    If you can still buy issue 50 of 3d artist magazine you can get Vue 10 Frontier for free. By joining the Cornucopia Club for $29.95 you get a free upgrade to Vue 11 Frontier.
    You can then upgrade to Vue 11 Esprit for $129.95 (which I did) and get full importation of 3d objects, the renderup module, and a lot of additional content. Vue 11 Esprit is normally $200.00 so you save $40.00 doing it this way.

    Vue Frontier lets you import Poser and collada files and removes the logo from your renders.

    Vue does import poser files quite nicely, But I prefer using Daz Studios way of reposing figures over Posers use of dials, and you also have to keep Poser open while reposing, which eats up a lot of memory plus slowing down your computer.

    Vue Frontier also includes Skinvue, which greatly improves the quality of skin textures.

  • kyoto kidkyoto kid Posts: 41,036
    edited December 1969

    ...actually have the "free" version of Frontier 10 archived somewhere. Being unemployed at the moment, even 30$ is a major expenditure especially if I find it isn't what I need.

    At last the PLE is, is free, it is the full application (with a render size limit and no network rendering), and there is no expiration so I can learn it at my own pace.

  • edited April 2013

    @art3D: Greetings. What settings do you use to import Daz Studio animated object (eg Vicky dancing) as DAE into Vue? I am using Vue 10 and Daz Studio 4.5. I animate a character in Daz, then follow the export process. Attached is a snapshot of my export process. When brought into Vue, no animation preset accompanies the file.

    hedfhcia.png
    387 x 576 - 46K
    Post edited by actualrty_e1534c1904 on
  • artd3Dartd3D Posts: 165
    edited April 2013

    Just select all items on your character and export as generic collada with other settings being remove unused vertices, ignore invisible nodes, bake scale, collect maps, and animation.

    When you import into Vue select your model and use "edit all materials", then set your reflections to zero and your bump to .001, otherwise it will show up all silver with a very rough texture.


    Just saw your screenshot, looks to me like you have it correct, Whit the exception set the preset to generic collada.

    You can repose your character by double clicking on the character name.

    Post edited by artd3D on
  • edited December 1969

    I appreciate the fast response. I did as you have advised but that but the animation part of the file did not come through. Do you know how to fix this? I really do not want to spend time already spent in Daz just to do it again in Vue. If you have any more suggestions, I'm gratefully appreciative.

    no_animation.JPG
    1667 x 515 - 116K
  • artd3Dartd3D Posts: 165
    edited December 1969

    Your settings are correct, but make sure the preset you have selected is "Generic Collada".

    Are you using an aniblock animation? If so, you have to right click on the row with the animation controls in the animate2 window and
    select"Bake to studio keyframes:. Then save your file and export it.

    Hope this helps.

  • edited December 1969

    Hello. Your advise really worked! I really appreciate it.

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