AGOOS TO THE RESCUE!

edited December 1969 in Carrara Discussion

Work in progress. Using AGOOS as the mixer for the worn PAINTED meat that show s the mental underneath!

2 years ago I would have make texture maps for all of these. maybe with separate masks to do what I can do with AGOOS now

5.jpg
396 x 600 - 103K
4.jpg
566 x 600 - 145K
3.jpg
586 x 600 - 148K
2.jpg
477 x 700 - 121K
1.jpg
422 x 700 - 120K

Comments

  • Design AcrobatDesign Acrobat Posts: 459
    edited December 1969

    Thumbs up!

  • BrianP21361BrianP21361 Posts: 812
    edited December 1969

    Richard,

    Excellent images. How complicated was it to create the shaders? I remember downloading a trial version a while back and giving up after about 15 minutes without any results. Maybe I should give it another try.

  • edited December 1969

    Once you get to know your settings in AGOOS it a sinch! In fact out of all the separate OBJECT SHADERSS with AGOOS settings most of them are Duplicated I figure there is maybe 5 Separate AGOOS shaders! just depends on the shape of the object and where it is! Object tucked away out of the way wont have a lot of WEAR on them but like part I call the HEAD PIECE that has the WARNING sign on it form what I have seen almost all the paint is worn off of them!

    Last year I would of been making TEXTURE maps for every one of these objects. ANd I have a lot of them here s wel las AGOOs cant do everything.. ANd it does it just good enough!

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